Välj en av de följande kategorierna för att börja söka bland de senaste GTA 5 PC modden:
@Erth--- Make sure of listing those changes then, its useful to know.
The Features list didn't really inform anyone... I assume people who asked you to do it know the changes, but the general public sure doesn't :P
You really need to step up the description game, Erth, most times its hard to understand what you're changing on the models. Other than that this is always a nice option.
Any model edits? Did you remove the gun barrels?
Do remember you can disable any specific handling modification that you don't like, while keeping the rest.
Just navigate to "Grand Theft Auto V\mods\update\x64\dlcpacks\scc_overhaul\dlc.rpf\data\handling.meta" , and modify the modelname with DISABLED. Should not be loaded and not override the original handling.
Not failing to install for me. Using a mods folder?
Last two pictures refer to the original clipping issues this mod fixes. Head to this album to see how the suspension limits work now:
Hey people! Sorry, this script has died a little. After Hours definitely helped break it.
I am too busy to get back on this one anytime soon, but if what you were after was wheel smoke and dirt effects, you're better off using this: https://www.gta5-mods.com/misc/handling-rally-and-effect-dust
Found about that mod a month ago, does a better job than mine in terms of dirt, and good enough for smoke.
I will update this script later down the line, but I don't know when. My plate is full right now.
@BlU3t00th Mods Actually true, but I assume the name comes from the fact that both the beta squaddie and this vehicle resemble an Hummer H1. Cabin and front specially.
I personally see the decision as a good way to make use of the name. Doubt the vehicle itself was intended to be a recreation of the beta Squaddie.
I do not understand the replace only option. If this vehicle is different enough from the vanilla savestra, it would greatly benefit from an add-on system.
@Derpy-Canadian Oh, they're customizable for sure. Download and check the .ini files, you can define how much drag (actually backwards force) is applied.
My values may likely be a little off yeah, but it felt right for the arcade feel of the game.
@Hullieverson PM me with the details, but I cannot guarantee I can help. No free time.