@w.. it's definetly this mod I guess for some reason scenarios doing it, when they spawn and later despawn no plane appears on sky after that, I deleted mod and tried changing character weather time every time there was at least one commercional plane in the sky, but if balloons despawn no other airplane is into sky no matter what, maybe you can give a option mod without scenerios or ask some scripter to create script to spawn and despawn them properly or do some FIX into mod folder, but I don't want to choose between see few ballons randomly and have empty air all the time or missing it cus I am flying euthiastic.
Ne jtuctovější šrot pro šocky
Pedophille
lol no
any update on this ? that blips are awful to be fair
Yankton is Dakota and dakota has no sequian trees just trivia
cringe
@Artupaky01 Yes overheat on barell is logical but it's last like 5 seconds not 10 minutes
@w.. thanks you are allright, hope you fix it I would like to have both of these features in game, balloons and com. planes as well.
@w.. it's definetly this mod I guess for some reason scenarios doing it, when they spawn and later despawn no plane appears on sky after that, I deleted mod and tried changing character weather time every time there was at least one commercional plane in the sky, but if balloons despawn no other airplane is into sky no matter what, maybe you can give a option mod without scenerios or ask some scripter to create script to spawn and despawn them properly or do some FIX into mod folder, but I don't want to choose between see few ballons randomly and have empty air all the time or missing it cus I am flying euthiastic.
How bout finally fixing that never ending barell overheat smoke for every single weapon ?