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@shugarpop It's next to michael's house, definitely not the one that's on construction :)
Damn, im glad people are making more euphoria mods. Even when i do have an euphoria mod myself, i always wished that. Great mod, keep it up
@oooper666 You are welcome!
WERO V6.7 CHANGELOGS (FINAL UPDATE):
NOTE THAT THIS WILL BE MY FINAL UPDATE WHERE I WILL NOT ADD ANY OTHER IMPROVEMENTS. WILL MOSTLY BE GOING FOR SMALL UPDATES THAT FOCUSES ON FIXING THE BUGS OF THIS MOD.
MY WERO MOD IS ALSO AVAILABLE FOR RDR 2 AS WELL ON NEXUSMODS AND RDR2MODS.COM . I WILL BE MOVING ON TO RDR 2 MODDING NOW AND THIS WILL BE MY FINAL STRETCHES TO THIS MOD
- Balancing feels like GTA 4 (completely)
- Added variety to death reactions
- Reduced the chance of the pushing bug
- Increased the stiffness of the body when falling so the body doesn't twitch
- Improved the rolling just a tiny bit
- Improved falling reactions
- GTA 4 like bullet force (body pushing)
- Improved the shot reactions to be a little more like GTA 4
- Some bug fixes
and so many more that i forgot. If you wish to stay tuned on my RDR 2 mods, consider joing my discord server where i have a lot of mods planned for that masterpiece of a game.
You can join here: https://discord.gg/hMV2py4HhU
Have an awesome day and enjoy my final update :D
@oooper666 Thanks, much appreciated :)
@Wons I'll try my best. It's an annoying bug that ive spent a lot of time fixing but still remains there. Be patient :)
@Daiv17 So... back to what you reported. This bug you are experiencing is not actually my mod's problem. Tested it with a variety of euphoria mods and even tested it with the original euphoria physics, still move their legs and arms around like they are still alive but actually not. To fix this issue, download Watch your death's INCREASED HEALTH version, not the DISABLE SCRIPT version. Have an awesome day now and happy ragdolling :)
@Daiv17 But for now, if you don't want the player looking alive when low health or in a death state, download the increased health version of Watch Your Death. Have an awesome day and i'll try my best to solve this issue :)
@Daiv17 Im not sure yet but i'll see what i can do
-(FIXED & IMPROVED) Fire reactions. The npc wouldn't react after falling onto the ground.
-(HIGHLY IMPROVED) Shot reactions
-(IMPROVED) Headshots. Added a behaviour that the npc will have a seizure after falling on the ground. This won't occur all the time
-(ADDED) NPC will behave in a weaker state if an NPC has low amount of health. Will also have a harder time balancing
-(ADDED BACK) Fall to knees death reaction
-(ADDED NEW DEATH REACTION) Yanked death reaction. NPC will overreact more. REMINDER: Neckshots and headshots will change
-(IMPROVED) Fatally injured reactions. The npc's legs will now pedal when on the ground. Adds more overreaction. REMINDER: This will only occur on the default version of the mod and the yanked death reaction option. Other death reactions will not be affected by it
-(FIXED) a bug where if you shoot an npc that is near a building's edge, the npc could get stuck using super magnetic legs.
-(FIXED) some balancing issues
-(FIXED) a bug when shot an npc that is near a wall, it could cause the npc to fall over easily
Stuff that is still not done:
Weapons.meta for this mod as an optional to increase realism
Head movement when resting on the ground as a player and on a roll state
Don't forget to leave any suggestions or bugs if you have any. Enjoy the new update!