@GJ19964 Dude, if you had your highfall/superhighfall (vanilla would do) and tazer reactions like Bass Dragon, this would take the cake for me. Gunplay is solid—very well done.
Finally— a spiritual successor to Josh’s script; exemplary work, indeed. Hopefully you’ll consider introducing a ‘Last Stand’ mode in the future, and wholly mirror NPCs… All the best, my good man.
A truly expanded and enhanced experience… the game just pops. Glad to see you back, man.
Essential script but sadly conflicts (‘NoPhysicsSleep’ function) with ‘StopThePed’… hopefully you’ll look into this.
@GJ19964 Dude, if you had your highfall/superhighfall (vanilla would do) and tazer reactions like Bass Dragon, this would take the cake for me. Gunplay is solid—very well done.
@Kaai210 Of course, I appreciate that— just the standing around sullies gunplay; I bounce off quick.
With all due respect… falling is pants. I suggest you take a leaf out of Bass Dragon’s book.
Fixed draw distance for car shadows cast by lampposts? I’d love to see randomized walkstyles for NPCs, perhaps a ped injector…
Do consider adding an option to lock input method to avoid camera conflicts between respective modes. Many thanks.
@InfamousSabre A pity there is no option to keep FPV as is… just want action mode toggle.
You can knock me down with a feather. I’d love to you get strafing outside of cover working, that cops do; additional option to replace roll.
Finally— a spiritual successor to Josh’s script; exemplary work, indeed. Hopefully you’ll consider introducing a ‘Last Stand’ mode in the future, and wholly mirror NPCs… All the best, my good man.