@Grayson1940 Thanks, glad to hear you liked it. I make the multiple start points by placing a random objective on the point where you want to add the function and then edit it in the Objectives.txt by copying the original Start Point and replacing the objective with it. Then you can edit it and choose any model you want the player to change, the weapons and the coordinates. The number that is seen at Objectives[] columns also has to align with the number of objectives around it, so if the second start point is placed after the 8th objective, the column has to be edited as Objective[9] instead of Objective[0]
@Kxk It does work but the doors don't unlock I think. You can get through them with the Go Through Doors function that simple trainer has, it teleports you a few meters forward to the direction your'e facing, and you can enter the interiors with that.
@Kxk I tested it and the warehouse loads, I don't know the clear reason that would be causing you to be teleported on a road, so I think its better to just skip the mission
@JWRamen26 It's hard to tell the problem here as I'm not sure about the "Fazer Adventures" since there never has been such a mission with this name, or what are the pre-made missions you are referring to. If you want to explain this further, my discord is FaZer#5694
@Grayson1940 Thanks, glad to hear you liked it. I make the multiple start points by placing a random objective on the point where you want to add the function and then edit it in the Objectives.txt by copying the original Start Point and replacing the objective with it. Then you can edit it and choose any model you want the player to change, the weapons and the coordinates. The number that is seen at Objectives[] columns also has to align with the number of objectives around it, so if the second start point is placed after the 8th objective, the column has to be edited as Objective[9] instead of Objective[0]
@Kxk It does work but the doors don't unlock I think. You can get through them with the Go Through Doors function that simple trainer has, it teleports you a few meters forward to the direction your'e facing, and you can enter the interiors with that.
@Kxk I tested it and the warehouse loads, I don't know the clear reason that would be causing you to be teleported on a road, so I think its better to just skip the mission
@Kxk Do you have Simple Trainer installed?
Grove street, home
He looks like Trevor lol
Franklin
Feels good that HKH191 still out there makin' mods
Vinewood Car Club except that you don't need GTA+
@JWRamen26 It's hard to tell the problem here as I'm not sure about the "Fazer Adventures" since there never has been such a mission with this name, or what are the pre-made missions you are referring to. If you want to explain this further, my discord is FaZer#5694