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ShaderV the tool to aid you in creating custom/edited shaders!
This tool allows you to edit ingame shaders at runtime allowing you to create in real time here is a list of features so far (This tool is still in it's very early stages)
HLSL Decompilation on the fly
Replace existing shaders with custom ones .shader format (.cso files renamed for simplicity and understanding for users)
Edit and recompile shaders ingame and see updates instantly.
Everything you need is included in the project there are also some example shaders that are enabled by default and located in /shaders/
Once i iron out more things i will release a standalone "Shader Loader" which will be a no UI version of this system so creators can create graphic mods to distribute easily!
This current version doesn't support asm, i don't like it my self i know existing shader loading uses them and at somepoint i'll add support.
I'm really excited to see what people make with this at even just the stage it's at right now
LICENSE IS INCLUDED WITHIN THE PROJECT PLEASE ADHERE TO IT.
Basic Rundown:
No redistribution of my addon/tool
No commercial use unless approved (This protects the nature of a free tool, don't like it don't use it.)
Thanks everyone i hope you enjoy my passion project!
Changelog:
0.1 Initial upload (No changes)
This tool allows you to edit ingame shaders at runtime allowing you to create in real time here is a list of features so far (This tool is still in it's very early stages)
- Features
HLSL Decompilation on the fly
Replace existing shaders with custom ones .shader format (.cso files renamed for simplicity and understanding for users)
Edit and recompile shaders ingame and see updates instantly.
Everything you need is included in the project there are also some example shaders that are enabled by default and located in /shaders/
Once i iron out more things i will release a standalone "Shader Loader" which will be a no UI version of this system so creators can create graphic mods to distribute easily!
This current version doesn't support asm, i don't like it my self i know existing shader loading uses them and at somepoint i'll add support.
I'm really excited to see what people make with this at even just the stage it's at right now
LICENSE IS INCLUDED WITHIN THE PROJECT PLEASE ADHERE TO IT.
Basic Rundown:
No redistribution of my addon/tool
No commercial use unless approved (This protects the nature of a free tool, don't like it don't use it.)
Thanks everyone i hope you enjoy my passion project!
Changelog:
0.1 Initial upload (No changes)
Först uppladdad: 18 timmar sedan
Senast uppdaterad: 17 timmar sedan
Senast nedladdad: 9 minuter sen
7 Kommentarer
More mods by Kypos:
ShaderV the tool to aid you in creating custom/edited shaders!
This tool allows you to edit ingame shaders at runtime allowing you to create in real time here is a list of features so far (This tool is still in it's very early stages)
HLSL Decompilation on the fly
Replace existing shaders with custom ones .shader format (.cso files renamed for simplicity and understanding for users)
Edit and recompile shaders ingame and see updates instantly.
Everything you need is included in the project there are also some example shaders that are enabled by default and located in /shaders/
Once i iron out more things i will release a standalone "Shader Loader" which will be a no UI version of this system so creators can create graphic mods to distribute easily!
This current version doesn't support asm, i don't like it my self i know existing shader loading uses them and at somepoint i'll add support.
I'm really excited to see what people make with this at even just the stage it's at right now
LICENSE IS INCLUDED WITHIN THE PROJECT PLEASE ADHERE TO IT.
Basic Rundown:
No redistribution of my addon/tool
No commercial use unless approved (This protects the nature of a free tool, don't like it don't use it.)
Thanks everyone i hope you enjoy my passion project!
Changelog:
0.1 Initial upload (No changes)
This tool allows you to edit ingame shaders at runtime allowing you to create in real time here is a list of features so far (This tool is still in it's very early stages)
- Features
HLSL Decompilation on the fly
Replace existing shaders with custom ones .shader format (.cso files renamed for simplicity and understanding for users)
Edit and recompile shaders ingame and see updates instantly.
Everything you need is included in the project there are also some example shaders that are enabled by default and located in /shaders/
Once i iron out more things i will release a standalone "Shader Loader" which will be a no UI version of this system so creators can create graphic mods to distribute easily!
This current version doesn't support asm, i don't like it my self i know existing shader loading uses them and at somepoint i'll add support.
I'm really excited to see what people make with this at even just the stage it's at right now
LICENSE IS INCLUDED WITHIN THE PROJECT PLEASE ADHERE TO IT.
Basic Rundown:
No redistribution of my addon/tool
No commercial use unless approved (This protects the nature of a free tool, don't like it don't use it.)
Thanks everyone i hope you enjoy my passion project!
Changelog:
0.1 Initial upload (No changes)
Först uppladdad: 18 timmar sedan
Senast uppdaterad: 17 timmar sedan
Senast nedladdad: 9 minuter sen
I wish u could create a tool to edit ptfx ingame. Anyway, thank you for the tool.
Now THIS is what you call a useful and a brilliant mod. There have been many useless and dumb as hell mods being posted lately.
@vorn perhaps i might create a system for this type of thing, thanks for the idea!
@Kypos Hi, can this tool be used to create ray tracing or screen space reflections like in Stalker 2?
@Andreyraduta uh possibly yeah
damn, featured already. good tool 😀
@Kypos If it's not too much, please fulfill my dream. I've wanted this since 2013.