PedProp Limit Adjuster 1.0.3411.0
6530
135
6530
135
Changelog: Added support for Agents of Sabotage (1.0.3411.0)
The hats of yours are quite impressive, however, i understand you're looking to download
more for your collection, but this 2013 game engine imposes limitations in that part, necessitating the removal of other hats you have in your game, it sucks right?! Well not anymore!
Introduction: What this ASI does you may ask, it basically fixes the limit of ped props that characters use (Mostly MP Freemode) like hats, glasses. And replace's the limit of 255 from R* RAGE hardcoded 8bit style to 32bits, which increases, as result, an grand total of 2,147,483,647 ped props!
Read more here as FiveM added this in their WIP build: (https://github.com/citizenfx/fivem/pull/2421)
This is a port to single player in form of ASI made by Zombieguy, who allowed me to post the fix.
Note: This adjuster was tested on the latest game build, and it will work at least the older version 2372.0v (Los Santos Tuners), below that i can't guarantee it will work, beware of crashes if you try.
Changes from rockstar devs that don't affect the ASI:
https://steamdb.info/patchnotes/14026221/
Installation: Drag and drop the ASI into the root folder of GTA V, you need the latest ASI loader and Script Hook V to work properly.
Credits: Zombieguy and FiveM team.
All rights reserved©
The hats of yours are quite impressive, however, i understand you're looking to download
more for your collection, but this 2013 game engine imposes limitations in that part, necessitating the removal of other hats you have in your game, it sucks right?! Well not anymore!
Introduction: What this ASI does you may ask, it basically fixes the limit of ped props that characters use (Mostly MP Freemode) like hats, glasses. And replace's the limit of 255 from R* RAGE hardcoded 8bit style to 32bits, which increases, as result, an grand total of 2,147,483,647 ped props!
Read more here as FiveM added this in their WIP build: (https://github.com/citizenfx/fivem/pull/2421)
This is a port to single player in form of ASI made by Zombieguy, who allowed me to post the fix.
Note: This adjuster was tested on the latest game build, and it will work at least the older version 2372.0v (Los Santos Tuners), below that i can't guarantee it will work, beware of crashes if you try.
Changes from rockstar devs that don't affect the ASI:
https://steamdb.info/patchnotes/14026221/
Installation: Drag and drop the ASI into the root folder of GTA V, you need the latest ASI loader and Script Hook V to work properly.
Credits: Zombieguy and FiveM team.
All rights reserved©
Först uppladdad: 6 april 2024
Senast uppdaterad: 6 dagar sen
Senast nedladdad: 43 minuter sen
60 Kommentarer
Changelog: Added support for Agents of Sabotage (1.0.3411.0)
The hats of yours are quite impressive, however, i understand you're looking to download
more for your collection, but this 2013 game engine imposes limitations in that part, necessitating the removal of other hats you have in your game, it sucks right?! Well not anymore!
Introduction: What this ASI does you may ask, it basically fixes the limit of ped props that characters use (Mostly MP Freemode) like hats, glasses. And replace's the limit of 255 from R* RAGE hardcoded 8bit style to 32bits, which increases, as result, an grand total of 2,147,483,647 ped props!
Read more here as FiveM added this in their WIP build: (https://github.com/citizenfx/fivem/pull/2421)
This is a port to single player in form of ASI made by Zombieguy, who allowed me to post the fix.
Note: This adjuster was tested on the latest game build, and it will work at least the older version 2372.0v (Los Santos Tuners), below that i can't guarantee it will work, beware of crashes if you try.
Changes from rockstar devs that don't affect the ASI:
https://steamdb.info/patchnotes/14026221/
Installation: Drag and drop the ASI into the root folder of GTA V, you need the latest ASI loader and Script Hook V to work properly.
Credits: Zombieguy and FiveM team.
All rights reserved©
The hats of yours are quite impressive, however, i understand you're looking to download
more for your collection, but this 2013 game engine imposes limitations in that part, necessitating the removal of other hats you have in your game, it sucks right?! Well not anymore!
Introduction: What this ASI does you may ask, it basically fixes the limit of ped props that characters use (Mostly MP Freemode) like hats, glasses. And replace's the limit of 255 from R* RAGE hardcoded 8bit style to 32bits, which increases, as result, an grand total of 2,147,483,647 ped props!
Read more here as FiveM added this in their WIP build: (https://github.com/citizenfx/fivem/pull/2421)
This is a port to single player in form of ASI made by Zombieguy, who allowed me to post the fix.
Note: This adjuster was tested on the latest game build, and it will work at least the older version 2372.0v (Los Santos Tuners), below that i can't guarantee it will work, beware of crashes if you try.
Changes from rockstar devs that don't affect the ASI:
https://steamdb.info/patchnotes/14026221/
Installation: Drag and drop the ASI into the root folder of GTA V, you need the latest ASI loader and Script Hook V to work properly.
Credits: Zombieguy and FiveM team.
All rights reserved©
Först uppladdad: 6 april 2024
Senast uppdaterad: 6 dagar sen
Senast nedladdad: 43 minuter sen
@Soru1368 Ask the author's to update.
@William Halverd i realized that map editor has this problem with dot net 3.4.0 and higher !! don't know if the others have the same issue or not !!
I managed to get rid of ERR_GEN_ENT_CONT1 and 3 by removing some corrupted/outdated/broken ymaps. Testing the mods 1 by 1 was painful as i had over 300 of them... Now i can get wait for it..... 500000 ymap objects and about 80000 of them with working collisions/attachments without any memory errors OMG. Im sure at some point the RAGE cant handle everything i put in the game but for now i think it is all looking good. I have never been more happy in my gaming life. I did a test map with over 35k joshua trees near sandy shores in a VERY TIGHT (0,25kmx0,25km area) space and it still doesnt crash the game!
@VILZUPLAYER1 Good to know
When will the update come?
Is the package dead? Will there be an update?
update
@nurullahsubutay When i update my game i'll test to see, use EUP and see if still works otherwise i'll zombieguy to push a update :)
We are grateful for this new year surprise!
Well done my friend, great job!
@nurullahsubutay Thank you, this ASI will still work even if you update the game, this is just a hook. So until LS tuners you will be fine to use
@William Halverd There is a saying in Turkish: ''We poured concrete on the upper part of the statue but we couldn't pour it on the lower part..''
Why didn't you pour it on the lower part?
''Because there wasn't enough concrete for the balls, sir..''
-ohh ...
Since the new dlc came, when I go to the last tabs on the clothes in the trainer, the game freezes and crashes. Will this method fix this?
@VILZUPLAYER1 I don't install asi mods, but you're essentially saying that ymaps are ped props? Or that this asi increases the limits for ymaps?
@William Halverd . If this is true, you should update your description and the one for FiveM, both of which refer to ped props.
@Zombieguy @William Halverd Can you create the same for other types of clothing MP characters (jackets, pants, etc.)? I install military clothing as DLC (addons) and the game crashes, apparently due to the same restrictions. The only way to get rid of crashes is to delete addons for clothing, which I really don't want to delete! Gameconfig does not help.
Hello, friends!
I use version 33.51 single player and I don't want to update for fear of losing some mods and etc. I use MAP EDITOR in MOD ZOMBIES to put PROPS in XML files, if I use this MOD of yours can I add more PROPS in the map editor? Because it's very limited. Sorry for my English, I'm Brazilian.
@William Halverd as @JohnFromGWN asked
1) what exactly does this do for YMAPs?
and
2) you are missing a mandatory changelog in your description, please add it pronto, thank you
@ReNNie No description regarding ymaps were found, must be some mistake. And a description was added now. Edited some stuff
@ColomboCRVG Oi, essa modificao so e para corrigir um limite de quanto chapeus e oculos vc pode ter no seu personagem, nao tem nenhuma correcao no Map Editor
@Pehotinec_78 A fix by some members of CFX team are in the works to make other slots have the numbers as this ASI, but WIP is slow rn
@William Halverd thanks