Original Vespucci Beach Sculpture 3.0
7 197
150
7 197
150
Information:
This mod restores the Vespucci Beach sculpture from the Gen7 version of the game
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
Installation (Legacy):
Move the "spsculpture" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSculpture/</Item>" to the "dlclist.xml"
- MP Map Files: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
Move the "spSculpture_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSculpture_Gen9/</Item>" to the "dlclist.xml"
- MP Map Files: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- Smallo for the YMAP & YBN Mover
- The OpenIV Team for OpenIV
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
Changelog:
v3.0
- Added some additional fixes to both SP and MP map data files from Map Fixes
- Updated the DLC packs for both Legacy and Enhanced and the "MP Map Files" OIV package
This mod restores the Vespucci Beach sculpture from the Gen7 version of the game
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
Installation (Legacy):
Move the "spsculpture" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSculpture/</Item>" to the "dlclist.xml"
- MP Map Files: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
Move the "spSculpture_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSculpture_Gen9/</Item>" to the "dlclist.xml"
- MP Map Files: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- Smallo for the YMAP & YBN Mover
- The OpenIV Team for OpenIV
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
Changelog:
v3.0
- Added some additional fixes to both SP and MP map data files from Map Fixes
- Updated the DLC packs for both Legacy and Enhanced and the "MP Map Files" OIV package
Först uppladdad: 19 september 2020
Senast uppdaterad: 17 april 2026
Senast nedladdad: 5 timmar sedan
60 Kommentarer
More mods by Alex106:
Information:
This mod restores the Vespucci Beach sculpture from the Gen7 version of the game
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
Installation (Legacy):
Move the "spsculpture" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSculpture/</Item>" to the "dlclist.xml"
- MP Map Files: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
Move the "spSculpture_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSculpture_Gen9/</Item>" to the "dlclist.xml"
- MP Map Files: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- Smallo for the YMAP & YBN Mover
- The OpenIV Team for OpenIV
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
Changelog:
v3.0
- Added some additional fixes to both SP and MP map data files from Map Fixes
- Updated the DLC packs for both Legacy and Enhanced and the "MP Map Files" OIV package
This mod restores the Vespucci Beach sculpture from the Gen7 version of the game
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
Installation (Legacy):
Move the "spsculpture" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSculpture/</Item>" to the "dlclist.xml"
- MP Map Files: use the OpenIV's built-in package installer / the OIV Package Installer or extract the files to import them manually
Installation (Enhanced):
Move the "spSculpture_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSculpture_Gen9/</Item>" to the "dlclist.xml"
- MP Map Files: use the OIV Package Installer or extract the files to import them manually
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- Smallo for the YMAP & YBN Mover
- The OpenIV Team for OpenIV
- koolk for LibertyV
- DK22Pac for the WFT/XFT to DFF converter
Changelog:
v3.0
- Added some additional fixes to both SP and MP map data files from Map Fixes
- Updated the DLC packs for both Legacy and Enhanced and the "MP Map Files" OIV package
Först uppladdad: 19 september 2020
Senast uppdaterad: 17 april 2026
Senast nedladdad: 5 timmar sedan

May I suggest you put a note in the description telling people to remove the old ''spvbsculpture'' folder if installed to avoid conflicts with the new folder (if there are any)?
I noticed that Rockstar changed the style of the beach sculptures in the 7th gen console updates as well, when I ran the latest version for PS3 it became the same style as the 8th gen consoles and PC versions, and when I downgraded to the original version it changed back to the style in the mod.
@Alex106 Nice, the mod now supports the enhanced edition. I hope you don't stop releasing mods for the legacy version
@GTATrilogyGames Legacy will remain the main version I make mods for
can u use this with mapupdates and Beta Map Restoration?
@supergamer777 Yes
@Alex106 If the sculpture included with the oldgen content still?
@TheIronSnowMan No
@Alex106 Where is the main thing of this mod? The only thing it came is an extracted OIV MP map version of this.
@luigility You need, for the Legacy version, the "spsculpture" DLC pack which is in the "Legacy" folder.
For the Enhanced version, the "spSculpture_Gen9" DLC pack, which is in the "Enhanced" folder
@Alex106 Nevermind; found the solution lol. All I did is to extract with Peazip instead of built-in extractor in linux. I guess the one I extracted back then wasn't able to extract properly so I opt-in with Peazip and it did extract well. So yeaaah I probably should've use peazip in the first place, so i wouldn't made this comment thought there's no dlcpack found in the folder. But at least, have a graceful day matey lmfao!
@Alex106 Does this mod need to be updated since the load order of several of your mods has been changed?
Also, just out of curiosity, why isn't this included in your Restored Old Gen Assets mod, and do you have plans to include it in a future update?
@SnakeVenom33939 Not really. Map Fixes is the only mod that makes changes to the same area, but it's loaded before this one, so there's no conflicts.
It was actually part of it, but after making many updates I decided to just keep this standalone version (because I didn't want to update both mods every time)
@Alex106 I see, thank you for your response and input!
Also (Completely unrelated to this mod), would it be possible to bring back the unique 360/PS3 version of the Police Buffalo livery, either from old sources or created from scratch, and is that something you'd be interested in doing?
And (also unrelated), could you make the procedural objects on the ground cast shadows, as seen in VisualV? I always saw this as more of a fix, since it was weird seeing objects on the ground not cast shadows, but I understood it could be performance-heavy for those with low-end computer specs (perhaps add it as an optional file if you don't want it part of the main mod).
@SnakeVenom33939 Yes, it's possible (there's this mod, although it's really old https://www.gta5-mods.com/vehicles/old-gen-police-buffalo )
I did some work on it in the past as well (I had restored the decal on the hood, but then gave up after I couldn't remap the "police" text on the doors). Maybe I might try again in the future
As for the procedurals, I'd rather not do it since that would definetly have an impact on the performance
@Alex106 Hopefully you can find a way to include it in your mod, thanks again!
One more thing, could you bring back the Confederate flags that were removed after the enhanced version was released?
@SnakeVenom33939 I don't think those textures exist in the PC version
@Alex106 They don’t, I’m pretty sure they’re only seen on Gen7 consoles. Only way you could bring them back is to recreate them I think, unless you got 360/PS3 files hidden in your computer somewhere lmao.
@SnakeVenom33939 I do actually, lol, but of course the textures are lower res and I want to avoid upscaling textures
@Alex106 I mean, I don’t see why not, considering you’ve done so in the past, but I’m sure you have you reasons as to avoiding upscaling. Of course, you could try to recreate the textures using Gen7 as a base or something of the sort, but I’ll leave that up to you.