Beta Map Restoration 1.1


This mod restores props placements and also changes various map assets based on the beta version of the game.
Everything was done using promotional screens, trailers, in game tv shows and commercials, game files/textures and some other stuff as reference.

Map Assets:
- FIB and IAA buildings lights
- Franklin's mansion interior
- Vangelico jewelry store interior
- Liquor Ace neon sign
- Mirror Park lake
- 2405 house roof and sidewalk decal
- 24/7 canopy at Vinewood Boulevard
- Vespucci poster textures
- Removed Banner Hotel hedge

Props Placements:
- Alta
- Burton
- Grand Senora Desert
- Grapeseed
- Great Chaparral
- Hawick
- Kortz Center
- La Puerta
- Little Seoul
- Maze Bank Arena
- Mirror Park
- Morningwood
- Mount Chiliad, Mount Gordo
- Pacific Bluffs
- Paleto Bay, Paleto Forest
- Rockford Hills, Richman, GWC
- Pillbox Hill
- Sandy Shores
- Del Perro
- Cypress Flats
- East, Downtown and West Vinewood
- Vinewood Hills
- Cassidy Creek
- Raton Canyon
- Chiliad Mountain State Wilderness
- South LS (Strawberry, Chamberlain Hills, Rancho)
- El Burro Heights
- La Mesa
- Palomino Highlands
- Vespucci, Vespucci Beach, Vespucci Canals
- San Chianski Mountains Range
- Palmer-Taylor Power Station

- OpenIV.asi
- "mods" folder
- fwBoxStreamerVariable Patch

- Map Assets: move the "spparadise2" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spParadise2/</Item>" to the "dlclist.xml".
- Props Placements: move the "spparadise" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spParadise/</Item>" to the "dlclist.xml".

Special Thanks:
- All the people that contributed to the GTA V Beta Hunt topic on GTAForums for all the findings
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper
- Dekurwinator for info about flags and other map related stuff
- Stryfaar for the modified Mirror Park lake.


Map Assets:
- Modified the textures of two posters at Vespucci Beach
- Modified the tint palette of an apartment complex in Little Seoul
- Modified the tint palette of the roof and windows frames plus changed the roof texture of the the "2405 house"
- Removed one hedge in front of the Banner Hotel in Pillbox Hill
- Fixed the Mirror Park lake still using the vanilla timecycle modifier

Props Placements:
- Removed the redwood tree near the Madrazo's stilt house
- Added a couple of bushes and plants at La Puerta
- Changed various palms models (plus positions) at La Puerta with the right model based on a dev image. Thanks to Stryfaar for helping with applying these changes
- Fixed the props on the sidewalk of the "2405 house" causing NPCs to stop and walk back

Updated "spparadise", "spparadise2" and the compatibility script
Added two files for the MP map in the "Map Assets/Manual Installation" folder (the installation instructions are inside the archive)
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Först uppladdad: 14 augusti 2017
Senast uppdaterad: 1 april 2023
Senast nedladdad: 6 timmar sedan

All Versions

 1.1 (current)

1158 nerladdade , 40 MB
1 april 2023

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