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Nice pack! Would it be possible to get dividers for the rear seat?
@Algonquin1234 Yeah, sounds like you have conflicting texture files installed in some other mod.
Two things, though: on Sheriff version (and I assume the Police, as well), if the functional spotlight extra isn't enabled, there is no environmental lighting at all when using high beams. Also, while it does make them more visible, some coronas might be a bit large.
@IlayArye Might be a bug with the wheels when the tires are burst to look at, but could be related to using it as a replace rather than addon.
@CGTNVC The white lights are usually intended for scene illumination instead of being emergency lights.
@Cranlet Alternative options are always useful in case of "creative differences".
@Ways71 Use a trainer to disable the Online map and it will fix the invisible ground issue.
@Van_Zandt First impression, love the new traffic speeds, makes general cruising and radar checks a lot more fun. One suggestion would be to change Seaview (road to Grapeseed past airstrip) down to 35, cars may not be able to maintain lane in the corners on it. Also, if it isnt, Joshua Rd should be 50 all the way from Senora Freeway to 68, then continuing on Senora Rd all the way to LS.
@KnightRider499 Those changes are included in this mod.
Model is now unlocked, but probably not mapped as an unmarked unit. Fenton's Coast Guard pack has one that may be, but uncertain if that one is unlocked.
Great job. Can't wait for a full range of versions for all different departments.