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- Player Movement System Enhancements from the upcoming Realism 1.0.
I decided to release this after requests from people who saw it in action, so here is a standalone release of the system that allows the player to do the following.
- The Player can move around inside and outside corners by pressing Jump.
- The Player can move from cover to cover by pressing Run.
- The Player can take cover from a greater distance.
- The Player can jump higher, combat roll from greater heights and jump to ledges easier.
- The Player can now jump against walls without falling over so easily.
- The Player can vault objects like cars more easily.
- There are other small tweaks to distance and other values for various controls too minor to be useful to mention, a more comprehensive list will be made as I expand on the new control system and decide if any of those small tweaks are worth describing.
As Always My Mods Are Made 100% Through File Editing, No Scripts, Just Easy Native Changes To The Rage Engine's Files.
Installation:
- Open the archive.
- Open OpenIV and select "Edit" mode.
- : Move the contents of update/update.rpf/x64/data/tune/ to your mods folder in OpenIV at mods/update/update.rpf/x64/data/tune/
- Start your game
That is all.
Enjoy, and get ready for
Enhanced AI (High Speed Vehicle Avoidance, Line of Sight Based Collision Probe Etc.)
Enhanced Physics (Proper Vehicle and Body Physics, World Object Mass and Ragdoll Overhaul)
Realism 1.0
... And More!
Först uppladdad: 25 juni 2018
Senast uppdaterad: 26 juni 2018
Senast nedladdad: 4 timmar sedan
68 Kommentarer
More mods by mkeezay30:
- Player Movement System Enhancements from the upcoming Realism 1.0.
I decided to release this after requests from people who saw it in action, so here is a standalone release of the system that allows the player to do the following.
- The Player can move around inside and outside corners by pressing Jump.
- The Player can move from cover to cover by pressing Run.
- The Player can take cover from a greater distance.
- The Player can jump higher, combat roll from greater heights and jump to ledges easier.
- The Player can now jump against walls without falling over so easily.
- The Player can vault objects like cars more easily.
- There are other small tweaks to distance and other values for various controls too minor to be useful to mention, a more comprehensive list will be made as I expand on the new control system and decide if any of those small tweaks are worth describing.
As Always My Mods Are Made 100% Through File Editing, No Scripts, Just Easy Native Changes To The Rage Engine's Files.
Installation:
- Open the archive.
- Open OpenIV and select "Edit" mode.
- : Move the contents of update/update.rpf/x64/data/tune/ to your mods folder in OpenIV at mods/update/update.rpf/x64/data/tune/
- Start your game
That is all.
Enjoy, and get ready for
Enhanced AI (High Speed Vehicle Avoidance, Line of Sight Based Collision Probe Etc.)
Enhanced Physics (Proper Vehicle and Body Physics, World Object Mass and Ragdoll Overhaul)
Realism 1.0
... And More!
Först uppladdad: 25 juni 2018
Senast uppdaterad: 26 juni 2018
Senast nedladdad: 4 timmar sedan
@mkeezay30
Hello... dude.... I wanna use your mod in my own mod for GTA V Total Graphical and MEchanical Enhancement ..... named PROJECT REVIVE..... Do I have the permission to do so... pls tell
@mkeezay30 any important changes in combattasks file? used only 4 other coz of WOV and firing between changing covers is working well
@ArmaniAdnr The same question....In combastasks, I changed usesprintbuttoncovertocover = true
it's doesnt work at all...Any ideas
@taomuonanga I changed whole files defaulttasks.ymt, motiontasks.ymt, movementtasks.ymt and playertargetting.ymt coz all of them I was using vanilla and it works good, seems like not missing anything from not replacing combattasks.ymt
@ArmaniAdnr I dont know why my character just can switch cover from left to right
He can not switch in reverse....Did you has the same glitch ?
@taomuonanga it seems it's harded to do it from right to left but it's working, just a have to be a bit more precis to press all buttons at the same time
@ArmaniAdnr You're right....i just figured out... you need to hold shift until the action is totally complete
By the way ..Do you know any important changes in combattask.ymt
@mkeezay30 Seem you are the only person who knows about combattasks.ymt
Could you think you can tell us again ?
move around corner doesnt work for all corner...especially small poles which seperating inside and outside wall
this file is suck nothing trutlly happen...you can hit q while pressing a or d to move from this cover to another cover like two pillars
does this work with your realism mod 0.9
Thanks it worked for me for PS3 my GTA 5 looks super realistic and is called GTA 5 REMASTERED EDITION like the pc with new streets and textured clothes and more
i dont know how to control like its not working
how to control?
This particular mod (Combattask.ymt) actually affects LSPDFR. It affects how the AI cops would pursue a suspect. It causes the AI to drive slowly (+-30MpH) and eventually the units would disappear from the pursuit. So if anyone is using this and has issue with their LSPDFR chases just revert back to the original Combattasks.ymt and you'll be good.
My Character stop moving after 5 second when i had cover. how fix this? Mod is awesome!
i just wanted to say that this mod is one of its kind and enhances gta vs combat to the max. working as of December 2021, thanks for the great mod
@Imurmom14 Sorry but could you help clear something up for me please? When installing I'm installing all of the ymts in the download file to the instructed directory right. But then what do I do with the ymts in the "MovementSystem" file, over the ones I just moved over? Thanks for your time
@Impostez Thank you!
breaks parachutes