Beta Trees Mod Enhanced 2.0
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= GTA V Beta Trees Mod Enhanced = by Aterikasedi
There were lots of trees on the Gta V's first beta map as you all know.Trees were deleted off the map later.Im adding trees now to the Gta V's map as the old beta map.
Map mod has 2000 single type huge trees.Trees located outside the city.All mounts have trees.
Update :
V1.0 Fixed all tree's positions , angles and positions.
V2.0 : The mod has been made compatible with the Enhanced and current versions of the game. With Enhanced, the old map builder mod and xml files that no longer work have been replaced with the more up-to-date map builder silver mod and ymap format.
Installation :
- Install "ScriptHookV"
- Install latest "ScriptHookVDotNet", read the requirements.
- Install OpenIV
- Install Map Builder Silver (New Version)
https://www.gta5-mods.com/tools/map-builder
Vanilla game install location: Run OpenIV and move the "beta tree.ymap" file to GTAV/mods/update/x64/dlcpacks/custom_maps/dlc.rpf/x64/levels/gta5/_citye/maps/custom_maps.rpf
Natural Vision Enhanced install location: Run OpenIV and move the "beta tree.ymap" file to GTAV/onigiri/dlcpacks/custom_maps/dlc.rpf/x64/levels/gta5/_citye/maps/custom_maps.rpf
Note: Additional requirements such as a custom gameconfig, heap adjuster, or packfile limit adjuster may be required if your game crashes.
Mod compatible with Nve Vegetation, Forest Of San Andreas, GTA V Remastered and Lively World Expansion.
There were lots of trees on the Gta V's first beta map as you all know.Trees were deleted off the map later.Im adding trees now to the Gta V's map as the old beta map.
Map mod has 2000 single type huge trees.Trees located outside the city.All mounts have trees.
Update :
V1.0 Fixed all tree's positions , angles and positions.
V2.0 : The mod has been made compatible with the Enhanced and current versions of the game. With Enhanced, the old map builder mod and xml files that no longer work have been replaced with the more up-to-date map builder silver mod and ymap format.
Installation :
- Install "ScriptHookV"
- Install latest "ScriptHookVDotNet", read the requirements.
- Install OpenIV
- Install Map Builder Silver (New Version)
https://www.gta5-mods.com/tools/map-builder
Vanilla game install location: Run OpenIV and move the "beta tree.ymap" file to GTAV/mods/update/x64/dlcpacks/custom_maps/dlc.rpf/x64/levels/gta5/_citye/maps/custom_maps.rpf
Natural Vision Enhanced install location: Run OpenIV and move the "beta tree.ymap" file to GTAV/onigiri/dlcpacks/custom_maps/dlc.rpf/x64/levels/gta5/_citye/maps/custom_maps.rpf
Note: Additional requirements such as a custom gameconfig, heap adjuster, or packfile limit adjuster may be required if your game crashes.
Mod compatible with Nve Vegetation, Forest Of San Andreas, GTA V Remastered and Lively World Expansion.
Först uppladdad: 19 april 2016
Senast uppdaterad: 3 dagar sen
Senast nedladdad: 1 timma sedan
34 Kommentarer
= GTA V Beta Trees Mod Enhanced = by Aterikasedi
There were lots of trees on the Gta V's first beta map as you all know.Trees were deleted off the map later.Im adding trees now to the Gta V's map as the old beta map.
Map mod has 2000 single type huge trees.Trees located outside the city.All mounts have trees.
Update :
V1.0 Fixed all tree's positions , angles and positions.
V2.0 : The mod has been made compatible with the Enhanced and current versions of the game. With Enhanced, the old map builder mod and xml files that no longer work have been replaced with the more up-to-date map builder silver mod and ymap format.
Installation :
- Install "ScriptHookV"
- Install latest "ScriptHookVDotNet", read the requirements.
- Install OpenIV
- Install Map Builder Silver (New Version)
https://www.gta5-mods.com/tools/map-builder
Vanilla game install location: Run OpenIV and move the "beta tree.ymap" file to GTAV/mods/update/x64/dlcpacks/custom_maps/dlc.rpf/x64/levels/gta5/_citye/maps/custom_maps.rpf
Natural Vision Enhanced install location: Run OpenIV and move the "beta tree.ymap" file to GTAV/onigiri/dlcpacks/custom_maps/dlc.rpf/x64/levels/gta5/_citye/maps/custom_maps.rpf
Note: Additional requirements such as a custom gameconfig, heap adjuster, or packfile limit adjuster may be required if your game crashes.
Mod compatible with Nve Vegetation, Forest Of San Andreas, GTA V Remastered and Lively World Expansion.
There were lots of trees on the Gta V's first beta map as you all know.Trees were deleted off the map later.Im adding trees now to the Gta V's map as the old beta map.
Map mod has 2000 single type huge trees.Trees located outside the city.All mounts have trees.
Update :
V1.0 Fixed all tree's positions , angles and positions.
V2.0 : The mod has been made compatible with the Enhanced and current versions of the game. With Enhanced, the old map builder mod and xml files that no longer work have been replaced with the more up-to-date map builder silver mod and ymap format.
Installation :
- Install "ScriptHookV"
- Install latest "ScriptHookVDotNet", read the requirements.
- Install OpenIV
- Install Map Builder Silver (New Version)
https://www.gta5-mods.com/tools/map-builder
Vanilla game install location: Run OpenIV and move the "beta tree.ymap" file to GTAV/mods/update/x64/dlcpacks/custom_maps/dlc.rpf/x64/levels/gta5/_citye/maps/custom_maps.rpf
Natural Vision Enhanced install location: Run OpenIV and move the "beta tree.ymap" file to GTAV/onigiri/dlcpacks/custom_maps/dlc.rpf/x64/levels/gta5/_citye/maps/custom_maps.rpf
Note: Additional requirements such as a custom gameconfig, heap adjuster, or packfile limit adjuster may be required if your game crashes.
Mod compatible with Nve Vegetation, Forest Of San Andreas, GTA V Remastered and Lively World Expansion.
Först uppladdad: 19 april 2016
Senast uppdaterad: 3 dagar sen
Senast nedladdad: 1 timma sedan
Update V2.0 : The mod has been made compatible with the Enhanced and current versions of the game. With Enhanced, the old map builder mod and xml files that no longer work have been replaced with the more up-to-date map builder silver mod and ymap format.
Mod compatible with Nve Vegetation, Forest Of San Andreas, GTA V Remastered and Lively World Expansion
@aterikasedi Wanna know how to make your draw distance mod better and lighter?
The draw-distance extending trick of Miricale of V is as follows:
"i just increased the drawdistance using GAME FILES "inside update.rpf" my way of Draw distance increase only eats 2~4 fps. there's several ways to increase draw distance/Distance scaling etc.. :)"
@Think_Tank My way is config file.update.rpf way is only effecting in graphics setting!s "distance scaling".Its not important because its max value is 1.0.Config file is effecting "extended distance scaling".its max value infinity.
@aterikasedi Infinitly? Does that mean it loads the whole entire world?
@aterikasedi Sorry, that wasn't the wole comment. First of all, his mod actually is better than in-game extended distance scaling but is less demanding than said setting. Also:
"he [you] edited settings.xml (He souldn't do that it'll make your CPU,HDD & GPU go crazy he's just forcing the game to increase drawdistance (there's a dat .gamefiles there's a limit he's just exceeding the limit) and game will take up more vram so you'll experience fps drop,i just increased the drawdistance using GAME FILES "inside update.rpf"
@aterikasedi Again, when you say infinity, does that mean it's loading the whole map at once?
@Think_Tank i said infinity because when im try 30.0 value its working but crashing.most probably 30 and upper values work with have much more vram gpus.
what shaders?????
@Kamilus_Nygus https://www.gta5-mods.com/misc/advanced-shading-lightining-mod
@aterikasedi Ok, see, the fact that this eats much vram is why these trees were removed in the first place. Great concept, though.
beta tree.xml to gta v directory?
Does this mod replaces the exsisting ones or adds the beta trees?
Does this decrease fps?
how to load map?
@TheFaNTaS11 in AutoloadMaps in script folder
@Dimiskov They are adding.
@bur587 a little
@Isko use map editor.then put this mod file in AutoloadMaps.
ellerine sağlık kral
@M3tino Eyvallah sağol:)