Shrewsbury Russian Sniper Rifle (lore friendly SVD Dragunov) [Add-On | Animated | Lore Friendly | Tints] 1.1
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The Shrewsbury Russian Sniper rifle is the perfect weapon for hunting, both animals and people. It doesn't matter if you're in the Siberian forests or the sun-soaked city of Los Santos, the Shrewsbury Russian Sniper rifle will never give you up. Now available at your nearest Ammunation (also available in multiple colors, attachments available).
Features:
Lore friendly rifle made out of lore weapon parts
Working tints
Working attachments
Fully animated
Installation
To install this rifle simply drag the "russiansniper" folder in
Grand Theft Auto V\Mods\update\x64\dlcpacks
and add dlcpacks:/russiansniper/ at the bottom of the dlclist.xml file located in:
Grand Theft Auto V\Mods\update\update.rpf\common\data
Credits:
Rockstar games - original models
That Retro Guy - modeling, texturing, animating, importing
TheRaf3D1 - Bone placement, attachments, dlc creation
Changelog 1.1
Fixed muzzle flash position
Increased range
Features:
Lore friendly rifle made out of lore weapon parts
Working tints
Working attachments
Fully animated
Installation
To install this rifle simply drag the "russiansniper" folder in
Grand Theft Auto V\Mods\update\x64\dlcpacks
and add dlcpacks:/russiansniper/ at the bottom of the dlclist.xml file located in:
Grand Theft Auto V\Mods\update\update.rpf\common\data
Credits:
Rockstar games - original models
That Retro Guy - modeling, texturing, animating, importing
TheRaf3D1 - Bone placement, attachments, dlc creation
Changelog 1.1
Fixed muzzle flash position
Increased range
Först uppladdad: 12 januari 2022
Senast uppdaterad: 12 januari 2022
Senast nedladdad: 41 minuter sen
63 Kommentarer
The Shrewsbury Russian Sniper rifle is the perfect weapon for hunting, both animals and people. It doesn't matter if you're in the Siberian forests or the sun-soaked city of Los Santos, the Shrewsbury Russian Sniper rifle will never give you up. Now available at your nearest Ammunation (also available in multiple colors, attachments available).
Features:
Lore friendly rifle made out of lore weapon parts
Working tints
Working attachments
Fully animated
Installation
To install this rifle simply drag the "russiansniper" folder in
Grand Theft Auto V\Mods\update\x64\dlcpacks
and add dlcpacks:/russiansniper/ at the bottom of the dlclist.xml file located in:
Grand Theft Auto V\Mods\update\update.rpf\common\data
Credits:
Rockstar games - original models
That Retro Guy - modeling, texturing, animating, importing
TheRaf3D1 - Bone placement, attachments, dlc creation
Changelog 1.1
Fixed muzzle flash position
Increased range
Features:
Lore friendly rifle made out of lore weapon parts
Working tints
Working attachments
Fully animated
Installation
To install this rifle simply drag the "russiansniper" folder in
Grand Theft Auto V\Mods\update\x64\dlcpacks
and add dlcpacks:/russiansniper/ at the bottom of the dlclist.xml file located in:
Grand Theft Auto V\Mods\update\update.rpf\common\data
Credits:
Rockstar games - original models
That Retro Guy - modeling, texturing, animating, importing
TheRaf3D1 - Bone placement, attachments, dlc creation
Changelog 1.1
Fixed muzzle flash position
Increased range
Först uppladdad: 12 januari 2022
Senast uppdaterad: 12 januari 2022
Senast nedladdad: 41 minuter sen
To spawn your weapon into the game you need Zolika's Trainer or simple trainer. The code to spawn it is WEAPON_RUSSIANSNIPER
@Jack Travis It's exactly who you think it is Jack. "-Go to hell Riggs -You go first!"
@That Retro Guy does he mainly do carmods?I don't usually goof around with car mods but if he makes other high quality ped/player models then I can justify it for myself.
@JQprotocol Yeah, some player mods are in the works at the moment. Not only that one but also a Max Payne and a Keanu Reeves player mod. They will release on Vans123's patreon once they're done.
Greath work! Keep comming
Give me that!
Do you think you can make a add on for the LMG 30 from Max Payne 3?
Soooo.... I think I got it to work as a replacement for the Marksman rifle for the SP. Which was hardly rocket science, you just need to make sure that you're only copying selected lines while leaving some of those necessary ones as they were. Well, that, and you also need to rename the model and texture files.
So far, I noticed two issues:
a) You can't take off the scope after you put it on at the shop, so seeing as it's still a MARKSMAN rifle, I decided to just set the scope as the default attachment, much like the original DMR. This is just a matter of changing literally one word in the meaponmarksmanrifle.meta however, so it's a two-minute editing job to revert this back.
and
b) If you load the preview for the Yusuf Amir embellishments, the preview model at the shop gets stuck, so it shows the original embellished DMR, even if you move to other options. Doesn't affect the model in your hands, and to fix it you just need to exit and re-enter the menu/conversation with the shop owner, so it seems like more of an annoyance than a serious issue.
Other than that, it's all your stats, they are just applied to the DMR instead of a new weapon.
Not sure however how stable it is, as it's my first time doing this kind of edit. The question is: should I post it, should I send you the *.meta files, or are you one of those people that like, hate others modding your mods or something, and I should just keep it to myself?
-0.5 star because of relative difficulty of getting it to work out-of-the-box, e.g. being forced to use a specific trainer to obtain it and having to manually type in the names.
@Maurox "-0.5 star because of relative difficulty of getting it to work out-of-the-box, e.g. being forced to use a specific trainer to obtain it and having to manually type in the names."
You say it like it's possible to fix but that's not an issue with the mod, rather the trainers, instead Zolika's trainer because it can list every weapon in the game automatically, the same with attachments
@HeySlickThatsMe Which is why it was 0.5 and not 1 for example. I have a lot of stuff saved on ENT - using this mod forces me to either learn how to edit *.meta files (because otherwise I cannot use the scope) and manually enter entity names into the console, or to painstakingly copy every single setting and 40+ vehicle saves (by saving them in a garage/using persistence mod and re-saving them one by one later) into another trainer, which I don't even know if it will have the same functionality and - more importantly - if it will work properly and/or cause any script conflicts with other mods.
Alternatively, I can rename the model to replace the marksman rifle, but that again requires me to know what I am doing. Which is not a huge problem to me, but it can be to others.
I believe that this kind of inconvenience warrants rating something as "9/10 Excellent" instead of "10/10 Perfect".
@Maurox You're negating half a star because of something that is not the responsibility or fault of the mod, or the mod creators? It's fucking easy. You download and install the mod. You download the trainer. You use the trainer. You spawn the gun.
Would you negate half a star on a car mod because one of the requirements are for you to download and utilize Menyoo?
We don't make mods to fit your specific, niche uses of GTA 5. We make them as accessible as possible, for the majority user. Not the minority with their weird modded game that can't use an addon gun for some reason.
how to spawn it?
Make a mp5sd replacing the combat pdw next? Thanks
very great but, it crashes when aditioned with other mods :/
but still very good !
@That Retro Guy TO'Day when I spawn this weapon in the game,the magazine and firing sound were missing. What can cause this bug?
@FE4R-X Using Zolika's mod menu or simple trainer
@gentlejoey123458 not sure, never occurred to me. Perhaps you're using mods that alter in-game sounds?
@That Retro Guy I tried to reinstall mods,currently everything works fine. I will install rest of them and see. Sometimes my game has weird bug which is annoying
@That Retro Guy Bro I want to use the scope from heavy sniper,is it possible to do that?
the folder doesnt come with a magazine
The best thing is that it is compatible with version 1.41, don't ask me why I play in that version, and it is compatible with the Addon Weapons mod