Max Payne 3 Mini-30 Ruger 4.0
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My first ever attempt at using zmodeler3, and modding V guns!
WOODEN VERSION TOO!!
Haven't seen this gun from max payne 3 anywhere, so I made it myself.
Includes the gun (duh), and a sorta-custom extended mag, aswell as the z3d file, for whatever reason.
Installation: Here's the funny part.. I used FiveM to test this and have no idea where to install this on regular V...
Issues:
-The muzzle/silencer is badly placed
-The 'luxe' variant is the normal AK, it could have the PS2 VC v1.0 style, not sure [added wooden variant]
-Mags are shiny as hell! [fixed]
-Mags are misplaced, dunno if ever will fix, but I should... eh...
Any other issues/ideas? Tell me, I probably won't fix/do them, but eh, give it a go.
Update 2: mag2 texture fixed, extended mag should have bullet texture now.
Also more screenshots by @JacketW
Update 3!: the 'stock' is not as reflective now, aswell as the mags... that's all, apparently
Update 4!!!: Yusuf's Amir's luxury finish is now a wooden skin. I tried my best on this, isn't the best, still good.
(hello, this is my first gta5-mods post, first V mod and first time in zmodeler3)
WOODEN VERSION TOO!!
Haven't seen this gun from max payne 3 anywhere, so I made it myself.
Includes the gun (duh), and a sorta-custom extended mag, aswell as the z3d file, for whatever reason.
Installation: Here's the funny part.. I used FiveM to test this and have no idea where to install this on regular V...
Issues:
-The muzzle/silencer is badly placed
-The 'luxe' variant is the normal AK, it could have the PS2 VC v1.0 style, not sure [added wooden variant]
-Mags are shiny as hell! [fixed]
-Mags are misplaced, dunno if ever will fix, but I should... eh...
Any other issues/ideas? Tell me, I probably won't fix/do them, but eh, give it a go.
Update 2: mag2 texture fixed, extended mag should have bullet texture now.
Also more screenshots by @JacketW
Update 3!: the 'stock' is not as reflective now, aswell as the mags... that's all, apparently
Update 4!!!: Yusuf's Amir's luxury finish is now a wooden skin. I tried my best on this, isn't the best, still good.
(hello, this is my first gta5-mods post, first V mod and first time in zmodeler3)
Först uppladdad: 20 mars 2017
Senast uppdaterad: 1 maj 2017
Senast nedladdad: 6 dagar sen
23 Kommentarer
My first ever attempt at using zmodeler3, and modding V guns!
WOODEN VERSION TOO!!
Haven't seen this gun from max payne 3 anywhere, so I made it myself.
Includes the gun (duh), and a sorta-custom extended mag, aswell as the z3d file, for whatever reason.
Installation: Here's the funny part.. I used FiveM to test this and have no idea where to install this on regular V...
Issues:
-The muzzle/silencer is badly placed
-The 'luxe' variant is the normal AK, it could have the PS2 VC v1.0 style, not sure [added wooden variant]
-Mags are shiny as hell! [fixed]
-Mags are misplaced, dunno if ever will fix, but I should... eh...
Any other issues/ideas? Tell me, I probably won't fix/do them, but eh, give it a go.
Update 2: mag2 texture fixed, extended mag should have bullet texture now.
Also more screenshots by @JacketW
Update 3!: the 'stock' is not as reflective now, aswell as the mags... that's all, apparently
Update 4!!!: Yusuf's Amir's luxury finish is now a wooden skin. I tried my best on this, isn't the best, still good.
(hello, this is my first gta5-mods post, first V mod and first time in zmodeler3)
WOODEN VERSION TOO!!
Haven't seen this gun from max payne 3 anywhere, so I made it myself.
Includes the gun (duh), and a sorta-custom extended mag, aswell as the z3d file, for whatever reason.
Installation: Here's the funny part.. I used FiveM to test this and have no idea where to install this on regular V...
Issues:
-The muzzle/silencer is badly placed
-The 'luxe' variant is the normal AK, it could have the PS2 VC v1.0 style, not sure [added wooden variant]
-Mags are shiny as hell! [fixed]
-Mags are misplaced, dunno if ever will fix, but I should... eh...
Any other issues/ideas? Tell me, I probably won't fix/do them, but eh, give it a go.
Update 2: mag2 texture fixed, extended mag should have bullet texture now.
Also more screenshots by @JacketW
Update 3!: the 'stock' is not as reflective now, aswell as the mags... that's all, apparently
Update 4!!!: Yusuf's Amir's luxury finish is now a wooden skin. I tried my best on this, isn't the best, still good.
(hello, this is my first gta5-mods post, first V mod and first time in zmodeler3)
Först uppladdad: 20 mars 2017
Senast uppdaterad: 1 maj 2017
Senast nedladdad: 6 dagar sen
@Xinerki No, I don't mean the "main body". There is no gun part with that name, it's called a stock.
And yes the mag has no texture for the bullet. It looks white in the 3d viewer but in the game it picks up the closest texture to it because its blank.
@Impactjunky grrrrr, forgot to replace mag2 texture, just copypaste the mag1 ytd and rename it to mag2, should work
eh, updated stuff
Great mod!
Cool.
@Xinerki Need to work on the bump and spec m8 look at the shaders that are applied to the vanilla weapons and try to copy them over to this.
@Xinerki Looks good man, 10 times better. Changing my rating to 5 stars
@JacketW you can make like, 1 or a few more, just to show the update, but eh ;p
@Xinerki this is automatic?.
@JacketW thank you man
New version pending!~It has something amazing.. depends on how perfect you need everything to be.
Grnine
Nice one! Will you make some more attachments for this too?
@iFarbod Attachments are shared models in V, so it's either attachments like they are, or have attachmens _only_ look good on the ruger... as far as I know.
@Xinerki Eh Man i could add a better screenshots. But maybe next week. Nice Job Though
Why would you have it replace the carbine?!?! in max payne its a semi auto rifle not a full auto machine gun!
@stirfry21 but I'm not forcing a specific gun to be replaced???
Ah, Sorry I haven't downloaded it and I watched the vid and they replaced the carbine, Im so sorry its a simple miss understanding
@stirfry21 I mostly based it off Vice City's kruger rather than Max Payne 3's ruger (used the model from MP3 because.. duh), that's why it's auto.
ahh