McLaren 650s GT3 Pursuit Edition [Add-On / Replace] 5.4
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Additional liveries available on this site! Just search for "McLaren 650s"
Original model created by Dyc3:
https://www.gta5-mods.com/vehicles/2015-mclaren-650s-gt3
Police conversion by BizzleZX10R with Dyc3's permission.
Only two liveries included (body_sign_1.png & body_sign_2.png) but can support up to 10. Just name them accordingly (body_sign_3.png) (body_sign_4.png) etc.
Template included
Installation:
.ytd & .yft files:
Replace
mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
Handling.meta:
mods\update\update.rpf\common\data
If drivers hands are not properly on the steering wheel, use the carvariations.meta file from here:
https://www.gta5-mods.com/vehicles/porsche-911-gt3rs-pursuit-edition
Add-On
1. copy bizzlepolice folder to:update/x64/dlcpacks
2. From the update.rpf go to:/common/data and edit the file dlclist.xml and add this line:
dlcpacks:\bizzlepolice\
spawn name:mclarenpd
Recommended to copy to mods folder afterwards
Update 5.4
Fixed digital dials for Add-On
Update 5.3
I guess the .rar file didn't include the add-on portion?
Update 5.2
Removed handling.meta file
Update 5.1
Created Add-On
Update 4.1
Updated Handling.meta that caused game crash.
Update 4.0
Included separate liveries for both Blaine County Sheriff & Los Santos Police. Mainly for the reason of Albo1125 & Nutt's Jurisdiction Mod:
https://www.gta5-mods.com/scripts/law-enforcement-jurisdiction-script
Fixed police lights in back window
Overall cleanup
_______________________________________________________
Update 3.1
Previously removed add-ons have been re-added except for the Gunrack, as it was the only node that was causing this model to duplicate itself whenever exploding or hitting objects.
Added rambars as "extras" so you can now spawn the car with either standard, wrap around or no rambar at all.
Update 3.0
Car did not like new addons so i had to revert back to the old model
Revamped interior textures
Update 2.5
Changed to Police 2
Updated handling.meta to reflect Police 2
Fixed install instructions (Previous instructions had handling.meta go to wrong folder)
Update 2.0
Added Dashcam
Added Shotgun w/ gunrack
Added Police Center console
New Rambar
Included new and old rambar versions.
Original model created by Dyc3:
https://www.gta5-mods.com/vehicles/2015-mclaren-650s-gt3
Police conversion by BizzleZX10R with Dyc3's permission.
Only two liveries included (body_sign_1.png & body_sign_2.png) but can support up to 10. Just name them accordingly (body_sign_3.png) (body_sign_4.png) etc.
Template included
Installation:
.ytd & .yft files:
Replace
mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
Handling.meta:
mods\update\update.rpf\common\data
If drivers hands are not properly on the steering wheel, use the carvariations.meta file from here:
https://www.gta5-mods.com/vehicles/porsche-911-gt3rs-pursuit-edition
Add-On
1. copy bizzlepolice folder to:update/x64/dlcpacks
2. From the update.rpf go to:/common/data and edit the file dlclist.xml and add this line:
dlcpacks:\bizzlepolice\
spawn name:mclarenpd
Recommended to copy to mods folder afterwards
Update 5.4
Fixed digital dials for Add-On
Update 5.3
I guess the .rar file didn't include the add-on portion?
Update 5.2
Removed handling.meta file
Update 5.1
Created Add-On
Update 4.1
Updated Handling.meta that caused game crash.
Update 4.0
Included separate liveries for both Blaine County Sheriff & Los Santos Police. Mainly for the reason of Albo1125 & Nutt's Jurisdiction Mod:
https://www.gta5-mods.com/scripts/law-enforcement-jurisdiction-script
Fixed police lights in back window
Overall cleanup
_______________________________________________________
Update 3.1
Previously removed add-ons have been re-added except for the Gunrack, as it was the only node that was causing this model to duplicate itself whenever exploding or hitting objects.
Added rambars as "extras" so you can now spawn the car with either standard, wrap around or no rambar at all.
Update 3.0
Car did not like new addons so i had to revert back to the old model
Revamped interior textures
Update 2.5
Changed to Police 2
Updated handling.meta to reflect Police 2
Fixed install instructions (Previous instructions had handling.meta go to wrong folder)
Update 2.0
Added Dashcam
Added Shotgun w/ gunrack
Added Police Center console
New Rambar
Included new and old rambar versions.
Först uppladdad: 16 februari 2016
Senast uppdaterad: 24 maj 2016
Senast nedladdad: 1 timma sedan
146 Kommentarer
More mods by BizzleZX10R, Dyc3:
Additional liveries available on this site! Just search for "McLaren 650s"
Original model created by Dyc3:
https://www.gta5-mods.com/vehicles/2015-mclaren-650s-gt3
Police conversion by BizzleZX10R with Dyc3's permission.
Only two liveries included (body_sign_1.png & body_sign_2.png) but can support up to 10. Just name them accordingly (body_sign_3.png) (body_sign_4.png) etc.
Template included
Installation:
.ytd & .yft files:
Replace
mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
Handling.meta:
mods\update\update.rpf\common\data
If drivers hands are not properly on the steering wheel, use the carvariations.meta file from here:
https://www.gta5-mods.com/vehicles/porsche-911-gt3rs-pursuit-edition
Add-On
1. copy bizzlepolice folder to:update/x64/dlcpacks
2. From the update.rpf go to:/common/data and edit the file dlclist.xml and add this line:
dlcpacks:\bizzlepolice\
spawn name:mclarenpd
Recommended to copy to mods folder afterwards
Update 5.4
Fixed digital dials for Add-On
Update 5.3
I guess the .rar file didn't include the add-on portion?
Update 5.2
Removed handling.meta file
Update 5.1
Created Add-On
Update 4.1
Updated Handling.meta that caused game crash.
Update 4.0
Included separate liveries for both Blaine County Sheriff & Los Santos Police. Mainly for the reason of Albo1125 & Nutt's Jurisdiction Mod:
https://www.gta5-mods.com/scripts/law-enforcement-jurisdiction-script
Fixed police lights in back window
Overall cleanup
_______________________________________________________
Update 3.1
Previously removed add-ons have been re-added except for the Gunrack, as it was the only node that was causing this model to duplicate itself whenever exploding or hitting objects.
Added rambars as "extras" so you can now spawn the car with either standard, wrap around or no rambar at all.
Update 3.0
Car did not like new addons so i had to revert back to the old model
Revamped interior textures
Update 2.5
Changed to Police 2
Updated handling.meta to reflect Police 2
Fixed install instructions (Previous instructions had handling.meta go to wrong folder)
Update 2.0
Added Dashcam
Added Shotgun w/ gunrack
Added Police Center console
New Rambar
Included new and old rambar versions.
Original model created by Dyc3:
https://www.gta5-mods.com/vehicles/2015-mclaren-650s-gt3
Police conversion by BizzleZX10R with Dyc3's permission.
Only two liveries included (body_sign_1.png & body_sign_2.png) but can support up to 10. Just name them accordingly (body_sign_3.png) (body_sign_4.png) etc.
Template included
Installation:
.ytd & .yft files:
Replace
mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
Handling.meta:
mods\update\update.rpf\common\data
If drivers hands are not properly on the steering wheel, use the carvariations.meta file from here:
https://www.gta5-mods.com/vehicles/porsche-911-gt3rs-pursuit-edition
Add-On
1. copy bizzlepolice folder to:update/x64/dlcpacks
2. From the update.rpf go to:/common/data and edit the file dlclist.xml and add this line:
dlcpacks:\bizzlepolice\
spawn name:mclarenpd
Recommended to copy to mods folder afterwards
Update 5.4
Fixed digital dials for Add-On
Update 5.3
I guess the .rar file didn't include the add-on portion?
Update 5.2
Removed handling.meta file
Update 5.1
Created Add-On
Update 4.1
Updated Handling.meta that caused game crash.
Update 4.0
Included separate liveries for both Blaine County Sheriff & Los Santos Police. Mainly for the reason of Albo1125 & Nutt's Jurisdiction Mod:
https://www.gta5-mods.com/scripts/law-enforcement-jurisdiction-script
Fixed police lights in back window
Overall cleanup
_______________________________________________________
Update 3.1
Previously removed add-ons have been re-added except for the Gunrack, as it was the only node that was causing this model to duplicate itself whenever exploding or hitting objects.
Added rambars as "extras" so you can now spawn the car with either standard, wrap around or no rambar at all.
Update 3.0
Car did not like new addons so i had to revert back to the old model
Revamped interior textures
Update 2.5
Changed to Police 2
Updated handling.meta to reflect Police 2
Fixed install instructions (Previous instructions had handling.meta go to wrong folder)
Update 2.0
Added Dashcam
Added Shotgun w/ gunrack
Added Police Center console
New Rambar
Included new and old rambar versions.
Först uppladdad: 16 februari 2016
Senast uppdaterad: 24 maj 2016
Senast nedladdad: 1 timma sedan
Jesus, the LSPD ain't fucking around aren't they?
I know it's probably a long shot, but is there any chance of an ELS version of this being released?
I do love that sheriff brown color :P
@JClem I don't even know what ELS is TBH
Is there a way to remove the spoiler? It would look sleek without one.
This isn't Lore Friendly, please fix the tag.
@bizzlzx10r ELS on this would be epic. I could look into it for you and help you if you like?
@AnarchyBlues How is it not lore friendly?
@MattPlaysSimulations idk what ELS even is.
Nice mod for police
@bizzlezx10r, https://www.lcpdfr.com/files/file/13865-emergency-lighting-system/
It allows the police lights to be configured to have more immersive lights
Hey guys. I need a little assistance with this vehicle on FiveM. I added it and the vehicle works beautifully. However, The liveries are not showing up even though I coded the meta to show multiple liveries for the slot that it is in.
@BizzleZX10R, I'm looking into modding and am trying to learn more technical stuff. I believe I have worked out how to add ELS to this vehicle, would I be able to try? Would need access to the unlocked model unless you can make the changes for me
How is this lore friendly?
@bizzlezx10r wanna know why the logo on the car isn't lore friendly? i think it's supposted to have LSPD logo on the Los Santos County livery,not fookin' decepticon logo.
P.S;is there a plan to make pursuit edition of 16' Audi R8 LMS,Ferrari 488 GT3 and Ferrari FXX-K Evo any time soon™? 5/5 for this 650S GT3 cop car btw
@dongqiuc ah I see what you mean now. And no unfortunately. I haven’t modded in years.
this aint lore friendly bro
be nice you make light bar an extra
where is the handling.meta file ?
Is there any chance to get the Mclaren into a unmarked car? @bizzelezx10r
a number of your cars use the same dlcpack folder name, how do I get around this?