Pagani Huayra AMG M158 V12 Engine Sound [OIV Add On / FiveM | Sound] 2.0
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10251
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Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 2 months early access to 1 or 2 sound mods per month! For July 2022, I offer a Mitsubishi 4B11T and Ford F150 5.0 Coyote V8.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Pagani AMG M158 V12 Engine Sound v2.0
Commissioned by: personal project
Special notes: N/A
Changelog:
2.0 - New samples from GRID 2
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Codemasters (GRID 2) - Engine & Exhaust sounds
Ghost Games (Need for Speed Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Mercedes-Benz_M275_engine#M158
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "m158huayra" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from GRID 2, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 2 months early access to 1 or 2 sound mods per month! For July 2022, I offer a Mitsubishi 4B11T and Ford F150 5.0 Coyote V8.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Pagani AMG M158 V12 Engine Sound v2.0
Commissioned by: personal project
Special notes: N/A
Changelog:
2.0 - New samples from GRID 2
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Codemasters (GRID 2) - Engine & Exhaust sounds
Ghost Games (Need for Speed Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Mercedes-Benz_M275_engine#M158
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "m158huayra" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from GRID 2, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Först uppladdad: 3 juli 2022
Senast uppdaterad: 3 juli 2022
Senast nedladdad: 1 timma sedan
4 Kommentarer
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 2 months early access to 1 or 2 sound mods per month! For July 2022, I offer a Mitsubishi 4B11T and Ford F150 5.0 Coyote V8.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Pagani AMG M158 V12 Engine Sound v2.0
Commissioned by: personal project
Special notes: N/A
Changelog:
2.0 - New samples from GRID 2
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Codemasters (GRID 2) - Engine & Exhaust sounds
Ghost Games (Need for Speed Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Mercedes-Benz_M275_engine#M158
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "m158huayra" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from GRID 2, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 2 months early access to 1 or 2 sound mods per month! For July 2022, I offer a Mitsubishi 4B11T and Ford F150 5.0 Coyote V8.
For my OLD sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
Pagani AMG M158 V12 Engine Sound v2.0
Commissioned by: personal project
Special notes: N/A
Changelog:
2.0 - New samples from GRID 2
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Sample extractors
Sources:
Codemasters (GRID 2) - Engine & Exhaust sounds
Ghost Games (Need for Speed Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Mercedes-Benz_M275_engine#M158
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "m158huayra" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from GRID 2, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Först uppladdad: 3 juli 2022
Senast uppdaterad: 3 juli 2022
Senast nedladdad: 1 timma sedan
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this is the one i have waiting for. tks aqua, keep it up bro
great improvement
no pops and fires, pleasw fix!