Mclaren P1 Driving Simulator Handling 2.5
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6214
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First you need this car:
https://www.gta5-mods.com/vehicles/2014-mclaren-p1-fb28b756-465d-43e7-b4e0-9793bfa5f714
Features:
+REAL Top Speed 350 km/h
+ULTRA REALISTIC McLaren P1 Acceleration (SIMULATION TYPE)
-------------- In Game ----------------------------
0 - 100 KMH : 2.813 Second
0 - 200 KMH : 6.875 Second
0 - 300 KMH : 16.85 Second *NOT TESTED ON AIRPORT THIS WOULD BE
14 SECOND OR 16 SECOND SO ISN'T STABLE
-------------- In REAL ----------------------------
0 - 100 KMH : 2.8 Second
0 - 200 KMH : 6.8 Second
0 - 300 KMH : 16.5 Second
WHY ULTRA REALISTIC AND SIMULATION TYPE ?
Here is Source: http://fastestlaps.com/models/mclaren-p1
+Realistic Sound Swap
+REAL %100 RWD (REAR WHEEL DRIVING) *WITHOUT UNREALISTIC DRIFTS AND LOSE CONTROLS
+ULTRA REALISTIC Brakes (SIMULATION TYPE)
+ULTRA REALISTIC Steering (SIMULATION TYPE)
+ULTRA REALISTIC Off-Road Traction Loss (SIMULATION TYPE)
+ULTRA REALISTIC Off-Road Losing Controls (SIMULATION TYPE)
+ULTRA REALISTIC Suspension Improvements (SIMULATION TYPE)
+ULTRA REALISTIC Engine Damage (SIMULATION TYPE)
+ULTRA REALISTIC Preventive Skidding System On High Speeds (SIMULATION TYPE)
+ULTRA REALISTIC Wheel Slip on 0 - 120 KMH (SIMULATION TYPE)
Changelog:
Version 1.5
Added new Feature: Realistic Engine Damage and Deformation(Both Options)
Big Update for Realistic Steering(for Both Options)
Version 2.0(Big Update)
-Removed High Speed Option
+Reworked Steering
+Reworked Acceleration
+Reworked Engine Damages
Version 2.5(LEGEND UPDATE)
+Reworked Top Speeds
+Reworked Steering
+Reworked Acceleration
+Reworked Drive Bias
+EVERYTHING LOOKS LIKE REAL (SIMULATION TYPE)
+Added Result Screenshots
*PLEASE DOWNLOAD VERSION 2.5 FOR BEST EXPERIENCE
*PLEASE Read Readme Before Installing!
Enjoy Driving!
https://www.gta5-mods.com/vehicles/2014-mclaren-p1-fb28b756-465d-43e7-b4e0-9793bfa5f714
Features:
+REAL Top Speed 350 km/h
+ULTRA REALISTIC McLaren P1 Acceleration (SIMULATION TYPE)
-------------- In Game ----------------------------
0 - 100 KMH : 2.813 Second
0 - 200 KMH : 6.875 Second
0 - 300 KMH : 16.85 Second *NOT TESTED ON AIRPORT THIS WOULD BE
14 SECOND OR 16 SECOND SO ISN'T STABLE
-------------- In REAL ----------------------------
0 - 100 KMH : 2.8 Second
0 - 200 KMH : 6.8 Second
0 - 300 KMH : 16.5 Second
WHY ULTRA REALISTIC AND SIMULATION TYPE ?
Here is Source: http://fastestlaps.com/models/mclaren-p1
+Realistic Sound Swap
+REAL %100 RWD (REAR WHEEL DRIVING) *WITHOUT UNREALISTIC DRIFTS AND LOSE CONTROLS
+ULTRA REALISTIC Brakes (SIMULATION TYPE)
+ULTRA REALISTIC Steering (SIMULATION TYPE)
+ULTRA REALISTIC Off-Road Traction Loss (SIMULATION TYPE)
+ULTRA REALISTIC Off-Road Losing Controls (SIMULATION TYPE)
+ULTRA REALISTIC Suspension Improvements (SIMULATION TYPE)
+ULTRA REALISTIC Engine Damage (SIMULATION TYPE)
+ULTRA REALISTIC Preventive Skidding System On High Speeds (SIMULATION TYPE)
+ULTRA REALISTIC Wheel Slip on 0 - 120 KMH (SIMULATION TYPE)
Changelog:
Version 1.5
Added new Feature: Realistic Engine Damage and Deformation(Both Options)
Big Update for Realistic Steering(for Both Options)
Version 2.0(Big Update)
-Removed High Speed Option
+Reworked Steering
+Reworked Acceleration
+Reworked Engine Damages
Version 2.5(LEGEND UPDATE)
+Reworked Top Speeds
+Reworked Steering
+Reworked Acceleration
+Reworked Drive Bias
+EVERYTHING LOOKS LIKE REAL (SIMULATION TYPE)
+Added Result Screenshots
*PLEASE DOWNLOAD VERSION 2.5 FOR BEST EXPERIENCE
*PLEASE Read Readme Before Installing!
Enjoy Driving!
Först uppladdad: 1 september 2017
Senast uppdaterad: 9 september 2017
Senast nedladdad: 1 dag sedan
19 Kommentarer
More mods by R4ND0MM3R:
First you need this car:
https://www.gta5-mods.com/vehicles/2014-mclaren-p1-fb28b756-465d-43e7-b4e0-9793bfa5f714
Features:
+REAL Top Speed 350 km/h
+ULTRA REALISTIC McLaren P1 Acceleration (SIMULATION TYPE)
-------------- In Game ----------------------------
0 - 100 KMH : 2.813 Second
0 - 200 KMH : 6.875 Second
0 - 300 KMH : 16.85 Second *NOT TESTED ON AIRPORT THIS WOULD BE
14 SECOND OR 16 SECOND SO ISN'T STABLE
-------------- In REAL ----------------------------
0 - 100 KMH : 2.8 Second
0 - 200 KMH : 6.8 Second
0 - 300 KMH : 16.5 Second
WHY ULTRA REALISTIC AND SIMULATION TYPE ?
Here is Source: http://fastestlaps.com/models/mclaren-p1
+Realistic Sound Swap
+REAL %100 RWD (REAR WHEEL DRIVING) *WITHOUT UNREALISTIC DRIFTS AND LOSE CONTROLS
+ULTRA REALISTIC Brakes (SIMULATION TYPE)
+ULTRA REALISTIC Steering (SIMULATION TYPE)
+ULTRA REALISTIC Off-Road Traction Loss (SIMULATION TYPE)
+ULTRA REALISTIC Off-Road Losing Controls (SIMULATION TYPE)
+ULTRA REALISTIC Suspension Improvements (SIMULATION TYPE)
+ULTRA REALISTIC Engine Damage (SIMULATION TYPE)
+ULTRA REALISTIC Preventive Skidding System On High Speeds (SIMULATION TYPE)
+ULTRA REALISTIC Wheel Slip on 0 - 120 KMH (SIMULATION TYPE)
Changelog:
Version 1.5
Added new Feature: Realistic Engine Damage and Deformation(Both Options)
Big Update for Realistic Steering(for Both Options)
Version 2.0(Big Update)
-Removed High Speed Option
+Reworked Steering
+Reworked Acceleration
+Reworked Engine Damages
Version 2.5(LEGEND UPDATE)
+Reworked Top Speeds
+Reworked Steering
+Reworked Acceleration
+Reworked Drive Bias
+EVERYTHING LOOKS LIKE REAL (SIMULATION TYPE)
+Added Result Screenshots
*PLEASE DOWNLOAD VERSION 2.5 FOR BEST EXPERIENCE
*PLEASE Read Readme Before Installing!
Enjoy Driving!
https://www.gta5-mods.com/vehicles/2014-mclaren-p1-fb28b756-465d-43e7-b4e0-9793bfa5f714
Features:
+REAL Top Speed 350 km/h
+ULTRA REALISTIC McLaren P1 Acceleration (SIMULATION TYPE)
-------------- In Game ----------------------------
0 - 100 KMH : 2.813 Second
0 - 200 KMH : 6.875 Second
0 - 300 KMH : 16.85 Second *NOT TESTED ON AIRPORT THIS WOULD BE
14 SECOND OR 16 SECOND SO ISN'T STABLE
-------------- In REAL ----------------------------
0 - 100 KMH : 2.8 Second
0 - 200 KMH : 6.8 Second
0 - 300 KMH : 16.5 Second
WHY ULTRA REALISTIC AND SIMULATION TYPE ?
Here is Source: http://fastestlaps.com/models/mclaren-p1
+Realistic Sound Swap
+REAL %100 RWD (REAR WHEEL DRIVING) *WITHOUT UNREALISTIC DRIFTS AND LOSE CONTROLS
+ULTRA REALISTIC Brakes (SIMULATION TYPE)
+ULTRA REALISTIC Steering (SIMULATION TYPE)
+ULTRA REALISTIC Off-Road Traction Loss (SIMULATION TYPE)
+ULTRA REALISTIC Off-Road Losing Controls (SIMULATION TYPE)
+ULTRA REALISTIC Suspension Improvements (SIMULATION TYPE)
+ULTRA REALISTIC Engine Damage (SIMULATION TYPE)
+ULTRA REALISTIC Preventive Skidding System On High Speeds (SIMULATION TYPE)
+ULTRA REALISTIC Wheel Slip on 0 - 120 KMH (SIMULATION TYPE)
Changelog:
Version 1.5
Added new Feature: Realistic Engine Damage and Deformation(Both Options)
Big Update for Realistic Steering(for Both Options)
Version 2.0(Big Update)
-Removed High Speed Option
+Reworked Steering
+Reworked Acceleration
+Reworked Engine Damages
Version 2.5(LEGEND UPDATE)
+Reworked Top Speeds
+Reworked Steering
+Reworked Acceleration
+Reworked Drive Bias
+EVERYTHING LOOKS LIKE REAL (SIMULATION TYPE)
+Added Result Screenshots
*PLEASE DOWNLOAD VERSION 2.5 FOR BEST EXPERIENCE
*PLEASE Read Readme Before Installing!
Enjoy Driving!
Först uppladdad: 1 september 2017
Senast uppdaterad: 9 september 2017
Senast nedladdad: 1 dag sedan
Hey man can you do an Ultra realistic handling on the other two of the holy trinity? The LaFerrari and Porsche 918 Spyder. Thanks in advance.
Ok dude i will start working to make Realistic physics Laferrari and Porsche 918 Spyder and thx for the 5 stars.
@R4ND0MM3R no worries man, you deserve it
@R4ND0MM3R great acceleration and top speeds man but just a slight nitpicking here. It would be nice if you pushed it further and made it the ultimate realistic handling by making it a rear wheel drive (RWD).
@szhitt Man i tried %100 Rear Wheel Driving but test results on acceleration 0 - 100 kmh section gives me nearly 4 seconds and it converts the car ultra drifting and uncontrollable, already in my handling %80 RWD and %20 FWD for helps the aerodynamic steering. i will upload laferrari physics tomorrow high possibility. And thanks for the advice.
@R4ND0MM3R Yeah, I tried editing it to 0 for RWD and it drifts everytime. Just a tip for the LaFerrari, a lot of people bandwagons on it but it's actually the slowest. In real life in a 0-60, the porsche 918 wins by a long shot followed by the P1 then Laferrari. Porsche stays ahead until the 140-150ish mph then its electric engines shuts off and the P1's superior acceleration pushes it to the frontline and leave the two behind to eat his dust. The Laferrari will start to catch up with the porsche at around 180-190ish mph because of higher horsepower.
I've watched a lot of videos and read a lot of reviews and these are the results:
In a 0-60 or 0-150 or 1/4 mile - The Porsche 918 wins 10 times out of 10
In a race track Lap Time - IMO the P1 will always win in this because of its superior tires and if the driver really knows how to handle the car(it's the hardest to drive among the three). But in almost all review the Porsche 918 comes out on top because of how fast it accelerates at low speeds and better cornering(talk about 4WD).
It's just amazing how the Porsche 918 wins almost every test I've seen, even with the lowest Horsepower and being the heaviest among the three. But if I have to choose, It'd be the LaFerrari, it's just the most gorgeous car ever made.
@szhitt yes porsche 918 spyder wins always 0 - 100 kmh section but mclaren p1 pass the porsche in 0 - 200 kmh section its too sad situation for porsche 918 spyder xD and when we come my handling its looks like real life i writed test results on description porsche can 0 - 100 kmh nearly 2.5 seconds, 0 - 200 kmh nearly 7.0 seconds but mclaren p1 can 0 - 100 kmh nearly 2.8 seconds, 0 - 200 kmh nearly 6.8 seconds ITS ANSWER WHY IM WRITE MY HANDLING MODS ULTRA REALISTIC. Thanks for the infos bro :) . and its nearly impossible make realistic handling when you using %100 RWD Because:
1) Always Drifting Harder Controllable
2)Make the cars slower
3)Always Slow 0 - 100 kmh section (when i tested i get nearly 4.3 seconds for 0 - 100 kmh section)
4)so i mean its nearly impossible write realistic handling whit %100 RWD but im dont stop trying
@szhitt and 5)When you add some more speed you can get 350 kmh in 3th gear xD
@szhitt i add test results screenshots soon all my handlings
@R4ND0MM3R yep no worries man on the RWD. Tested your handlings also, so awesome. accurate af
@R4ND0MM3R Tested your updated handling man and It's nice that it's a RWD now and I like the better speed specially in the 0-300kmh. But the car feels more difficult to control, I can't even reach the top speed of 217mph on the same highway anymore, the same highway where I've been testing all you handlings. I always crash because I can't corner/curve as good. and its like moving on its on for about 5cm to the left or right when I'm getting to my starting line. It has better speed and I like it but I can't control as good as the last one so I installed the last one
@szhitt Yes its cant corner too good i know im reduced steering lock because im scared unrealistic drifts xD now im working on bugatti veyron. Then only increase steering lock for Mclaren P1 IM HOPE NO UNREALISTIC DRIFTS PLS. So you Now love my update huh ? (only without steerings)
@szhitt in my opinion that steerings are realistic but im do more steering lock for you No Problem Man :)
@szhitt Then i update mclaren p1 maybe i can do Update for %100 RWD Porsche 918 and Laferrari
@R4ND0MM3R Porsche 918 is 4WD so it's ok, its already perfect. But you could also make Laferrai RWD. Yeah, it's more realistic because you really can't corner in high speeds.
@szhitt hmm yeah in real porsche 918 spyder is 4wd im forgot this but ferrari laferrari is rwd. im write porsche 918 ' s handling nearly %80 rwd im can fix it :) and i uploaded bugatti veyron check releases.
@R4ND0MM3R if i want to import custom 3d vehicle model to gta v from 3ds max and make it playable is there a guide tutorial for that ? Cause i made 3d tank model and i want to make it playable
@Tom32 Im don't know anything about 3ds max or zmodeler 3d if you want make physics you need know editing handling.meta
@Tom32 open any handling meta in a dlc.rpf folder and look at this tutorial
http://www.gtamodding.com/wiki/Handling.meta
this takes some time if you want make a great handling :)