Grotti Itali GT-C 1.3
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Grotti Itali GT-C (Competizione)
So i turned the itali GTO into a race car...Yep. Car was originally made for Project Homecoming has been part of the server for a while hence released version being 1.2 ....what else...oh yeah new front , reworked rear end , new spoiler , new rims, stripped down interior. I suck at descriptions just look at the pictures ok?
Q&A
Why?
Why not!
Liveries look almost identical to each other whats up with that?
Liveries are inspired on FIA GT1 cars. Real race teams rarely use different looks for their cars besides changing some sponsors.
Do you have paypal?
Yes i do, Are you goin to give me moneyz?
No.
Worth the shot.
It is Performance friendly? are you one of those that uses Lod0 for every other lod? (STARES IN JAPANESE)
No, my cars they all working lods each one being lower poly count as they should. I play on an 960 4G, sometimes with 27 cars on screen. No lag.
Credits
Model edits : Me
Liveries : Me
Beta testing : Project Home coming Team. :kappa:
Handling : Me
Decals : Vanilla works Team/ Me.
Renders and pictures : Me
Video : Me.
Car is part of a race pack I've worked on for about a year now. 3 cars have been made, including this one.
Yeah if you find bugs let me know. Model is locked you're not allow to edit it and this file can not be hosted anywhere else if you find it on another site please let me know. Ok bye now, for reals.
UPDATE LOG
Version 1.3:
Updated .meta files to remove unnecessary edits.
Car should now be balanced with next project in terms of driving.
So i turned the itali GTO into a race car...Yep. Car was originally made for Project Homecoming has been part of the server for a while hence released version being 1.2 ....what else...oh yeah new front , reworked rear end , new spoiler , new rims, stripped down interior. I suck at descriptions just look at the pictures ok?
Q&A
Why?
Why not!
Liveries look almost identical to each other whats up with that?
Liveries are inspired on FIA GT1 cars. Real race teams rarely use different looks for their cars besides changing some sponsors.
Do you have paypal?
Yes i do, Are you goin to give me moneyz?
No.
Worth the shot.
It is Performance friendly? are you one of those that uses Lod0 for every other lod? (STARES IN JAPANESE)
No, my cars they all working lods each one being lower poly count as they should. I play on an 960 4G, sometimes with 27 cars on screen. No lag.
Credits
Model edits : Me
Liveries : Me
Beta testing : Project Home coming Team. :kappa:
Handling : Me
Decals : Vanilla works Team/ Me.
Renders and pictures : Me
Video : Me.
Car is part of a race pack I've worked on for about a year now. 3 cars have been made, including this one.
Yeah if you find bugs let me know. Model is locked you're not allow to edit it and this file can not be hosted anywhere else if you find it on another site please let me know. Ok bye now, for reals.
UPDATE LOG
Version 1.3:
Updated .meta files to remove unnecessary edits.
Car should now be balanced with next project in terms of driving.
Först uppladdad: 26 januari 2019
Senast uppdaterad: 30 januari 2019
Senast nedladdad: 12 timmar sedan
18 Kommentarer
Grotti Itali GT-C (Competizione)
So i turned the itali GTO into a race car...Yep. Car was originally made for Project Homecoming has been part of the server for a while hence released version being 1.2 ....what else...oh yeah new front , reworked rear end , new spoiler , new rims, stripped down interior. I suck at descriptions just look at the pictures ok?
Q&A
Why?
Why not!
Liveries look almost identical to each other whats up with that?
Liveries are inspired on FIA GT1 cars. Real race teams rarely use different looks for their cars besides changing some sponsors.
Do you have paypal?
Yes i do, Are you goin to give me moneyz?
No.
Worth the shot.
It is Performance friendly? are you one of those that uses Lod0 for every other lod? (STARES IN JAPANESE)
No, my cars they all working lods each one being lower poly count as they should. I play on an 960 4G, sometimes with 27 cars on screen. No lag.
Credits
Model edits : Me
Liveries : Me
Beta testing : Project Home coming Team. :kappa:
Handling : Me
Decals : Vanilla works Team/ Me.
Renders and pictures : Me
Video : Me.
Car is part of a race pack I've worked on for about a year now. 3 cars have been made, including this one.
Yeah if you find bugs let me know. Model is locked you're not allow to edit it and this file can not be hosted anywhere else if you find it on another site please let me know. Ok bye now, for reals.
UPDATE LOG
Version 1.3:
Updated .meta files to remove unnecessary edits.
Car should now be balanced with next project in terms of driving.
So i turned the itali GTO into a race car...Yep. Car was originally made for Project Homecoming has been part of the server for a while hence released version being 1.2 ....what else...oh yeah new front , reworked rear end , new spoiler , new rims, stripped down interior. I suck at descriptions just look at the pictures ok?
Q&A
Why?
Why not!
Liveries look almost identical to each other whats up with that?
Liveries are inspired on FIA GT1 cars. Real race teams rarely use different looks for their cars besides changing some sponsors.
Do you have paypal?
Yes i do, Are you goin to give me moneyz?
No.
Worth the shot.
It is Performance friendly? are you one of those that uses Lod0 for every other lod? (STARES IN JAPANESE)
No, my cars they all working lods each one being lower poly count as they should. I play on an 960 4G, sometimes with 27 cars on screen. No lag.
Credits
Model edits : Me
Liveries : Me
Beta testing : Project Home coming Team. :kappa:
Handling : Me
Decals : Vanilla works Team/ Me.
Renders and pictures : Me
Video : Me.
Car is part of a race pack I've worked on for about a year now. 3 cars have been made, including this one.
Yeah if you find bugs let me know. Model is locked you're not allow to edit it and this file can not be hosted anywhere else if you find it on another site please let me know. Ok bye now, for reals.
UPDATE LOG
Version 1.3:
Updated .meta files to remove unnecessary edits.
Car should now be balanced with next project in terms of driving.
Först uppladdad: 26 januari 2019
Senast uppdaterad: 30 januari 2019
Senast nedladdad: 12 timmar sedan
sweet
Very noice
Glad to see this get the single player release it deserves, I look forward to the rest of your vehicles.
Love it
6 stars, two thumbs up and a slight chub. Keep up the great work.
Not a fan of racing cars but this one looks amazing. Good job.
btw, i noticed you fixed the wheel position being too inside the chassis, is there a chance to include the civilian version with this fix aswell? (And without the tire decals too), think it like an extra :p
@gunziness Thanks! Also yeah R* Pushes the wheels towards the inside to avoid wheels clipping trough the arches and sometimes they over do it. When it come to street version to be honest i don't like street cars, me making a street version of this car just defeats the purpose of making it.
@chonkie Thanks! got a couple more in the works.
@Audi_Antrax Glad you like it.
@Details_ ;)
@Ryowatanabe201 Can't wait to see what you have! :-)
Badass😎
@EliChanGTAJPTR Nope,not that skilled yet.
Unfortunately the LODs are poorly done, the polyflow (of the lods) are choppy and they are not optimized at all, especially L3 (18k poly's are a bit too much). You should also optimize the size of your .rpfs because 42 mb for that mod are way too much (the actual size is about 11 mb). Other than that it's a good looking race car. I'm looking forward for improvements and future releases
@rgnbgnhnd The lods are automatically generated based on percentage. Lod 3 is the lowest it can go before we start seeing some deformation and missing polygon on the lod3.
Not hard to tell that they are auto-generated. Still it would have been nice if you atleast would have edited L3 to match the polycount of the actual Itali GTO (which is about 8k), i'm aware that doing LODs is time consuming but having 10k polys too much on L3 is just...wrong. You probably won't change that, but maybe that's something you should consider for your next project.
You should also consider defragmenting your rpfs (hit CTRL + Shift + R in OpenIV while having the .rpf opened). You need to defragment the vehiclemods and vehicles.rpf as well.
I feel like this was inspired by the old Ferrari 550 GTS to make this one. Well done!