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  • 80d6c1 spacemansavatar2

    @Jo990 Hi i'm looking for those colour codes myself, i'm unaware of an official list for the r, g, b, values, and at the moment i would have to guess at the value, just as you have to.
    Also i have used a script/trainer that cycles through neon colours, and that also had no negative effects, but leads me to believe that any value beteween 0-255 for RG or B, can be used without problems.

    I'm assuming your using a trainer to activate the personal radio, have you tried to see if this script does the same without that active perhaps?

    10 juni 2015
  • 80d6c1 spacemansavatar2

    @Jo990 That sounds unusual, i haven't personally experienced anything like that during testing.

    10 juni 2015
  • 80d6c1 spacemansavatar2

    @Flava0ne Yeah the license plate thing hasn't worked since the first version of this script, though i beleive the native is setup and called correctly since it returns no errors, im hoping a future update to the lua plugin will fix this and trigger it to start working. Also keeping my eyes open for an laternative method to activate it, but no luck as yet.

    9 juni 2015
  • 80d6c1 spacemansavatar2

    @James_Darkness

    I think Szabo's explanation for this is the best I've found:

    http://gtaforums.com/topic/717612-v-scriptnative-documentation-and-research/?p=1067426073

    8 juni 2015
  • 80d6c1 spacemansavatar2

    @Void_Fuze Dont you just hate the wait!

    6 juni 2015
  • 80d6c1 spacemansavatar2

    @Johnoboy For custom Rims (not tyres) find.

    VEHICLE.SET_VEHICLE_MOD(veh, 23, 11, false)
    VEHICLE.SET_VEHICLE_MOD(veh, 24, 11, false)

    Inside QuickSetup.LUA and change the '11' to the value for the rims you want.

    To do this i would suggest activating the script on a car, then go to LSC and find the rims the cars has in the list of rims at LSC.

    The ones that match the one the script added will be number 11, if you wanted the next ones down in the list those would be '12' and so on, or '10' is the number for the one before it in the list etc.

    Hope this makes sense.

    6 juni 2015
  • 80d6c1 spacemansavatar2

    @James_Darkness For custom tyre's (not rims) find:

    VEHICLE.SET_VEHICLE_MOD(veh, 23, 11, false)
    VEHICLE.SET_VEHICLE_MOD(veh, 24, 11, false)

    Inside QuickSetup.LUA and change the last value from ''false'' to ''true''. doing it for both will enable custom tyre's for both cars and bikes.

    6 juni 2015
  • 80d6c1 spacemansavatar2

    @Flava0ne Accrording to GTAV natives DB:

    VEHICLE::SET_VEHICLE_WINDOW_TINT

    Hashes: 0x57C51E6BAD752696 0x497C8787
    void SET_VEHICLE_WINDOW_TINT(Vehicle vehicle, int tint)
    // 0x57C51E6BAD752696 0x497C8787
    Tint:
    None - 0
    Pure Black - 1
    Dark Smoke - 2
    Light Smoke - 3
    Stock - 4
    Limo - 5
    Green - 6

    So 5 i guess. Although maybe 2 is worth a try also.

    6 juni 2015
  • 80d6c1 spacemansavatar2

    'Can't get enough of that wonderful Duff!'

    5 juni 2015
  • 80d6c1 spacemansavatar2

    Nice work, ive added a link to this as a recommended mod for QuickSetup since it addresses one of that scripts current shortcomings i.e. the ability to cycle through the wheels. Keep up the good work!

    5 juni 2015