74 filer gillade
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24275 nerladdade
Guys i know i'm late to the party, but any help is good help, i may have found a work around for people having trouble with collisions not working. My synopsis is, the files are not moving in unison, so they are offset from each other by some great distances.
To bypass this, i first opened the ymap file and for instance, i want the offset for X position to be 2000 off and Y position to be 1000 off, i would add this figure to those corndinates.
Then i would use the tool to offset the YBN files only, using X position at the same 2000 mark and the Y at the same 1000 mark. Doing the ymap manually and the YBN with the tool seems to do the trick, my map and collision lines up perfectly
@KassiteR OHHHH ok, i tried the lastest upload and it didn't work in legacy so i thought it was for enhanced, but i recently discovered that anytime i change anything with the mod i have to delete ImmersifyIIData.xml or else the mod is useless. Thanks for clearing that up
@KassiteR In the mod description you have
Changelog
2.1.0.1
Legacy Support
Shouldn't it say "Enhanced Support" instead?
@gtamodslreal Ok great, thanks for your explanation
@gtamodslreal I understand what @MaxLuk is asking, as i have the same question..
We just want to understand how your script works.. In short, when you install mods that adds blips to the game, the reason why they disappear is because the game has a limit for blips.
What we are asking, is how does your mod fix this limit, because house, barber, ammunation etc, arent the only blips that disappear, mission blips such as strangers and freaks disappear, so we are wondering if this fixes all of that or just hard coded blips
@mikeyboy242424 I see a 1990 Accord in the background, is it up for grabs good sir 🧐????
@FaZerMissions Great, i know the custom animations was asking for a bit much, but i know it would make your mod complete, Do what you can and thanks for another awesome mod.
Good mod, but needs a custom animation, it looks too stiff, no engine sound needed, and its way too fast
@Lkzzinsp Have you read all the comments???????? I create car mods, not saying i cant make mistakes but if all your comments are people saying it aint working, then it aint working. It may work for you because of a few factors, like your game version and tools you used to create it. But it has a problem its definitely buggy
@Fedrix1409 I have another mod which enables scenarios on request, but this mod is light/lite in itself, no need to down vote it bro, Red does a wholelot more, not everybody wants that