520 filer gillade
78 kommentarer
3 videos
2 Uppladdningar
1 Följare
1163 nerladdade
matters needing attention
After installing this MOD, if you want to maintain smooth viewing of street billboards, you need to save the archive on the street.
After reading the archive of this place, the animated advertisement on this street will not flash or disappear.
In addition, one file that needs to be modified using OPEN IV is the gameconfig. xml file
Open edit mode and find the path mods \ update \ update.rpf \ common \ data \ gameconfig. xml file
Right click to edit this file and use the search function to search for the term 'building'
find
AnimatedBuilding
PoolSize value="5600"
PoolName>Building
PoolSize value="65000"
Modify the values above. preservation.
When you drive from another street to the street where the animation is located, it increases the likelihood of billboards appearing and reduces flickering.
@techCard
https://zh.gta5-mods.com/tools/resource-adjuster
@techCard
Delete path:
1. mods\update\x64\dlcpacks\guanggao
2. dlclist.xml in \ update \ update.rpf \ common \ data
Delete the following line:<Item>dlcpacks:/guanggao/</Item>
@DondeEstas505
I see, if they are willing to do it, then go ahead and do it. I cannot restrain those people either. Thank you for informing me.
The version has been updated.
@marculu
There is no conflict with other modules, it just occupies more graphics card memory.
@marculu
If your computer is average and the graphics card is not very good, it is also necessary
A plugin,
https://zh.gta5-mods.com/tools/resource-adjuster
@marculu
Perhaps you need to replace this file,
https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars。
@PoRTaL99
Sorry, I don't know how to create the FIVE version yet. On the FIVEM private server, it can achieve better results than this MOD without limiting the duration of advertising videos. On the FIVEM server, video link addresses can be played directly on billboards. Although the idea is great, no one has done it....
@JERRYxOp It's about reducing the frame rate because there are many animations, and I didn't do a high, medium, or low field of view difference LOD. I just directly modified the visual distance of the prop model,
A typical computer configuration can run at over 50 frame rates.