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I don't have that specific one but I have one. I'm using a map mod that used to crash my game a lot so I'm using their gameconfig cause I don't wanna crashfrom that. So far it's been better. I don't think my crashing with MPClothes has anything to do with gameconfig as crashes often do, it's just the relationship with MPClothes and Menyoo. @sereous313
@truffleshuffle i dont think it matters, but i think i use all forward slashes if i remember correctly.
what game config? does it come with one? i dont remember. im using a game config that comes with a map mod @sereous313
@lassek1981 If this happens then you probably installed a graphics mod such as NVE and it overwrote a few of the files from this mod. If it's NVE that did it, you can fix it by opening the dt1_22_bld1x.ytd and dt1_22_bld1x+hi.ytd files with OpenIV and extracting the 'nxg_dt1_22_cmk_tp02' file from 'dt1_22_bld1x.ytd' and 'nxg_dt1_22_cmk_tp02' file from 'dt1_22_bld1x+hi.ytd' file and then importing them into the .ytd's with the same names that you got them out of from the Reef Babes files by going to mods/update/x64/dlcpacks/NVE/dlc.rpf/x64/textures.rpf. Then go to folder 2 of Reef Babes files and open 'dt1_lod_slod2.ytd' with OpenIV and extract 'dt1_slod2b' and 'dt1_slod2_s' into a different folder on desktop. Organize these files so you remember where they go. Then open 'dt1_lod_slod4.ytd' with OpenIV and extract 'dt1_slod4' and dt1_slod4_s'. Import these into the NVE files that have the same name as the Reef Babes files you got them out of and you're good to go. I made myself a version of this mod with the files already extracted for NVE compatibility and I would upload for you guys but I'm afraid of getting in trouble for putting someone elses mod on here.
My game keeps crashing when I load female MP model in with Menyoo trainer and I read that supposedly this is caused by MPClothes mod. Does anyone have a solution to this? It's making me furious.
@blayzd I would use a trainer to change the wheels, not Benny's. Using simple trainer is recommended by the uploader.
@Thankumodders Real talk. I miss that era too.
@Liooo BTW, I'm not spanish lol. I just wanted to make a username with this meaning in spanish cause it looks more interesting than english. It looks more interesting than "Dark Sanity" in english.
@Liooo You should be able to keep 2 copies of scripthookvdotnet in a different folder and just copy and paste whichever one you need at the moment. For example, if you want to play GangMod, copy the old scripthookvdotnet to GTA folder. If you want to use the rest of your mods (if infact you find out that the old scripthookvdotnet doesn't work with your other mods), just copy the latest scripthookvdotnet to GTA folder. Use whichever scripthookvdotnet that you need at the moment.
I can confirm that using ScripthookVDotNet version 2.10.9 as @uMSh and @chikoO1 have pointed out fixes the crashing when using this mod. Also, as a workaround for the last enemy that seems to always spawn outside the gang war zone, use Simple Trainer and go to Mission Help section and select the option that says something like "Kill all enemy peds attached to waypoint" (sorry I can't remember the exact name). You may have to set a waypoint on the enemy for it to work, but it will kill the last enemy and allow the next gang war wave to start or if that was the last wave it'll complete the gang war. Thanks to uMsh and ChikoO1 for the tips on fixing the crashing.