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@mitto_backup respawn and despawn is instant - the xml maps are loaded and unloaded via the coordinates that you set in the ini. (Leave the set zone radius = despawn / Enter the set zone radius = spawn)
xml npc group logic and reactions have been rewritten and improved in update 1.0.2 (submitted and awaiting approval)
@Jake_GG built for controller only at the moment - keys might work but haven't tested...
@kaariim_24 only compatible with the driver provided in the update and bodyguard/companion mods where the ped can drive... try advanced bodyguards - you can order them to get in vehicles therefore filling the driver seat with a companion. Hope that helps
@kaariim_24 If they are classed as a friendly and in the driver seat then it should work but I don't use LSPDFR so haven't tested. LMK
@thalilmythos Coming in update - Included my personal driver mod - bring up your phone, wait 1 second and press Triangle to bring up an encrypted network - here you can call and dismiss the driver and car that works well with this mod.
@thalilmythos let me know what you think man. Big fan of your work btw
@HKH191 used it to create satriales- it’s in the background of one of the video demonstrations…
@adinhoa It works... just need to add to your existing lcpp gameconfig and add the .rpfs in the hotfix link to the .dlc for collision to work (couldn't get traffic file to work though)
Excellent