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Can you bypass the online requirement for export?
@jjj777 still tinkering
@TheFearl95 still messing with it here and there
Can you send me the source code to your trunk inventory script?
Add a screenshake fx when landing
I think mainbody variant 3 & 4 are the same
Model isn't visible as a weapon pickup object. Perhaps check the meta
I have successfully decompiled and recompiled. There's a few things I'm going to try to add/modify:
1. Have bag, holster and gun cleaning accessories bought at any Ammunation instead.
2. Weapon pickup with components (animation included) // couldn't seem to pick them up or maybe a conflict on my end.
3. Weapon Capacity reworked to allow 1 big weapon to be held, but then dropped if not wearing armor(I'm using a visible armor mod that corresponds to the player's armor level) AND switching to melee or exchanging with another pickup weapon. (also adding components to dropped/exchanged weapon if any were had)
4. Perhaps use the dealer template for other various narcotics that coincide with Rockstar's online dlc.
"Lemme hit up the acid dealer." "Lemme call for some molly" "Time for some snow"
Good stuff man, thanks for setting the foundation for other cool things that can come about.
Can you add the setting to remove the yellow marker over peds that are being aimed at?
add the setting for 3rd person shooting without aiming since it reverts back to the vanilla distance in that instance