0 filer gillade
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@gdta5 Thanks bro! :D
@Churron Probably a conflict with other mods, try running on a clean install
@N. Man Hmm, not sure what's causing that issue. Looked at the code many times and from a technical perspective everything should work. Might be related to spawning a lot of cars at once, so you could try removing some dealer car slots from the config. It's most likely one of thos R* oddities that break sometimes and no one knows why. If it crashes, just reload the scripts and you should be fine.
@diaowen @Walshb914 Idk guys, try running on a clean install i guess
@Mansikka26 The popup to steal cars only appears if your character is wearing a mask. I also saw one person mention sunglasses count too
@zaur9002 Thanks a bunch for narrowing down the problem!! It was a whole lot easier to debug, knowing where and what to look for among the thousands of lines of code :D
@Eville @Gwynbleiid04 @zaur9002 @Liljoe2022 @jeneef42 @Miykees @Useronmods @alex505 @AliG_15 @gdta5 Hey Everyone! I know it took some time, but I finally had a while to get into modifying the enhanced version, and I managed to fix all the issues mentioned. I moved the dealership object initializing to when the player is in range of the dealership rather than on loading the game (for some reason this was causing the script to time out on legacy and not load at all on enhanced). I also ported the MansionLoader I had made from scratch for ScheduleV to fix any issues relating missing terrain near the newly added mansions. I only did some basic testing on enhanced, so if you find any bugs, make sure to let me know!
@shawn6712 Thanks for testing! I'll see what I can do about enhanced version compatibility in the future
@mateo_land1 did notice that could be an issue, I'll add it in the next update
@Zazerim55 Make sure you are on the latest legacy game version with no possibly conflicting mods running, and have installed the mod properly