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    @Dilapidated I seem to be having some inconsistencies with the response vehicles. In the ResponseLocations.xml file, are there any conflicts between the dispatches for the zones and vehicle types? So for example i am in a tank rampaging through the airport, would the script follow the dispatch as stated in 'LS_Airport' or 'Tank' or both? If it is just one of them, is there any way to get one to override the other?

    24 december 2016
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    @Dilapidated Yes I did extract the files as instructed, but still not working :(

    22 december 2016
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    @Dilapidated The RDEInstaller.exe crashes each time i click the 'next' button at the start. Please help

    22 december 2016
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    @metroidguy If increasing the "MaxExtraWeaponModelInfos" value doesn't work try increasing the "WEAPON_ASSET" value from the default 57 to something like 100 or higher. Everything works perfectly for me :)

    15 oktober 2016
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    @metroidguy Yes it works! But i noticed I had to remove many add-on vehicle mods just to have one add-on weapon mod. The more add-on weapon mods I wish to have, the more add-on vehicle mods i would have to remove. Could it by any chance have something to do with the gameconfig.xml file? If so, do you happen to know which lines to change? Thanks :)

    23 maj 2016
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    Please help! When I install add-on weapon mods, my game crashes at the loading screen, this mod is no exception. I have installed many add-on vehicle mods with no problem. I would really love to use this gun without having to replace anything :)

    22 maj 2016
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    Awesome mod! However i prefer the original version where the peds auto roll over the car when u run them over instead of going under. I was wondering if u could tell me which file and which line alters this so i could edit it myself. Other than that great job again!

    2 mars 2016
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    Pretty funny glitch/bug i just encountered. The juggs don't spawn even though i enabled them to (they do not show up on the radar anywhere) and then later on i kept running into invisible walls. After some time i found out they were actually invisible NOOSE Riots (i hit enter vehicle button and i started driving around in an invisible vehicle lol) My guess is that the script does spawn the juggs but they just disappear/become invisible along with the NOOSE Riot they spawn in. Other NOOSE Riots that don't contain juggs spawn perfectly normal. Don't know if i'm the only one experiencing this but I think it may have something to do with the new R* update as i didn't have this problem until i updated the game. Just thought I'd point it out :)

    31 januari 2016
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    Don't know if i'm doing anything wrong, but when i go out to sea in a dinghy or any other boat the debug text shows i'm in a Ground_General vehicle and spawns the respective vehicles instead of the Water_General response vehicles i set in the FiveStarResponse.ini Help please.

    20 januari 2016