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@TrustNo1 You can do it by yourself simply following the read me file instructions.You can start replacing the original alien with the modded one.
The alien mod files already have the name of the original alien, so you should directly take the files and replace with Open IV. The path is : E:\Programmi (x86)\Rockstar Games\mods\x64e.rpf\models\cdimages\componentpeds_s_m_m.rpf\s_m_m_movalien_01.ydd
Thanks
@Neeraj1207 Man, i really would help you , but i don't know what kind of bug your game have.
Maybe an another mod is in conflict , try to exclude one mod at time testing one mod a time
@Shaezbreizh sure, you can use my mod in whathever way you want, but you must insert in the credits the author name .
@Hnagy78 @MicroSonic @MicroSonic @carelessdanny @Insanejoker @Insanejoker @bigboy944 @Doctorgta @Doctorgta @sshers1 @Maryo_Nicle7 @sshers1 Guys thanks very much to all , for the support , i hope you enjoy my mods and have fun, thanks to everyone have downloaded my mod . bye .
Guys I wrote wrong! and I figured out only a few months after the release of this mod, the path of Bigfoot texture file should be put in the path which starts from x64e.rpf and NOT x643.rpf!
However, if you want to change the texture Bigfoot with those modded
put the files in the path that starts from x64e.rpf
(however use the mods folder is better)
The mod has been updated , the bigfoot isn't extremely resistant anymore
Thanks.
@MicroSonic Grazie a tutti per il supporto !