6 filer gillade
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Please make these mods fully compatible with missions. Having it be exclusively for free roam seems kind of pointless. This basically just removes the campaign from the game.
I was just about to look into fixing the color settings for DLC vehicles. No more blue vans and white comets
trying to make my own sound mod, for weapons. how do you calculate/determine what "ntOffset" should be?
Would it be possible to configure traffic to spawn with these colors?
A big part of the problem with the GTA V weapon sound design is the use of looping sound for automatic weapons. If you're going to make a sound mod with the main purpose of fixing the bad sound design, you should fix that too. One gunshot = one gunshot sound.
How are you going to make a sound mod and not fix the horrendous looping sounds
There is a lot of inconsistency with the sounds per shot on automatic weapons. Just make them all match the fire rate to avoid bad gunplay. All sound mods that touch weapons should fix this design flaw.
Would you please fix the looping sounds problem? 1 shot = 1 sound. That's how the game should have been designed and all sound mods should fix that
Is there any other mod that ties the shots to the fire rate?
What is the reasoning for the separate versions for police or no police?