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@titanOptimus Here is all of the locking code i just did for this map.
--
-- Mission Row Back
--
-- Back (double doors)
{
objName = 'v_ilev_rc_door2',
objCoords = {x = 467.371, y = -1014.452, z = 26.536},
textCoords = {x = 468.09, y = -1014.452, z = 27.1362},
authorizedJobs = { 'police' },
locked = true,
distance = 4
},
{
objName = 'v_ilev_rc_door2',
objCoords = {x = 469.967, y = -1014.452, z = 26.536},
textCoords = {x = 469.35, y = -1014.452, z = 27.136},
authorizedJobs = { 'police' },
locked = true,
distance = 4
},
-- Back Gate
{
objName = 'hei_prop_station_gate',
objCoords = {x = 488.894, y = -1017.210, z = 27.146},
textCoords = {x = 488.894, y = -1020.210, z = 30.00},
authorizedJobs = { 'police' },
locked = true,
distance = 14,
size = 2
},
--
-- Mission Row Front
--
--Front Gate
{
objName = 'hei_prop_station_gate',
objCoords = {x = 411.20, y = -1026.06, z = 29.40},
textCoords = {x = 409.42, y = -1023.32, z = 29.38},
authorizedJobs = { 'police' },
locked = true,
distance = 14,
size = 2
},
--Sidewalk Door to Parking Lot
{
objName = 'hei_prop_bh1_08_hdoor',
objCoords = {x = 419.73, y = -1018.68, z = 29.24},
textCoords = {x = 419.03, y = -1017.71, z = 29.51},
authorizedJobs = { 'police' },
locked = true,
distance = 4
},
--Side gate to parking lot
{
objName = 'v_ilev_cbankvaulgate01',
objCoords = {x = 423.05, y = -992.00, z = 30.71},
textCoords = {x = 423.78, y = -991.43, z = 30.71},
authorizedJobs = { 'police' },
locked = true,
distance = 4
},
@titanOptimus i have already successfully implemented the locking of the main gate. Came here for the other prop names. Once i figure out the working coords, ill post those as well. Below is what i use to lock the main gate.
{
objName = 'hei_prop_station_gate',
objCoords = {x = 411.20, y = -1026.06, z = 29.40},
textCoords = {x = 409.42, y = -1023.32, z = 29.38},
authorizedJobs = { 'police' },
locked = true,
distance = 14,
size = 2
},