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I wish someone would create a Zombie script using these animations and the zombie/thriller animations.
Not sure if any of these bugs have been reported but here you go.
Double Action Revolver shoots twice per trigger pull
Heavy Revolver MK II hammer, trigger and cylinder animation keep spinning and pulling back
Sniper Rifle with scope attached doesn't zoom in through the scope
Assault Rifle and Heavy Rifle with a suppressor attached have no sound
Precision Rifle and WM 29 Pistol ammo are 0 and will not refill.
Anyway you can use animations from here https://www.gta5-mods.com/misc/zombies-and-mj-thriller-dance-animations#description_tab ?
@JohnFromGWN My bad :)
@JohnFromGWN @og crackedits You need No Boundary Limits for vehicles to work.
Not sure why but when I try to add all weapons with SNT when the mod is activated, it crashes the game.
Never mind. I spelled it wrong in the dlclist..xml now it's loading.
Would add on vehicles and or weapon prevent this from loading? Just downloaded the hotfix and I still cannot see it Dx
Anyone get the SP version to load? I installed it in the correct location, added it in the dlclist. It's not loading for me.
Confirming that the Scripthook version freezes game during loading screen. Haven't tried RPH but I'm sure it does the same thing.