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error in version 1.0.3028 of GTA V
ScriptHookVDotNet log:
[22:07:43] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[22:07:43] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[22:07:43] [DEBUG] Loading scripts from C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts ...
[22:07:43] [DEBUG] Loading assembly BennysOriginalMotorworks.dll ...
[22:07:43] [INFO] Found 2 script(s) in BennysOriginalMotorworks.dll resolved to API 2.11.6.
[22:07:43] [DEBUG] Loading assembly INMNativeUI.dll ...
[22:07:43] [INFO] Found 1 script(s) in INMNativeUI.dll resolved to API 2.11.6.
[22:07:43] [DEBUG] Loading assembly Metadata.dll ...
[22:07:43] [INFO] Found 0 script(s) in Metadata.dll.
[22:07:43] [DEBUG] Instantiating script BennysOriginalMotorworks.Bennys ...
[22:07:48] [ERROR] Failed to instantiate script BennysOriginalMotorworks.Bennys because constructor threw an exception: System.AccessViolationException: Tentativa de leitura ou gravação em memória protegida. Normalmente, isso é uma indicação de que outra memória está danificada.
em SHVDN.NativeFunc.NativeCall()
em SHVDN.NativeFunc.NativeTaskPtrArgs.Run()
em SHVDN.ScriptDomain.ExecuteTask(IScriptTask task)
em SHVDN.NativeFunc.Invoke(UInt64 hash, UInt64* argPtr, Int32 argCount)
em GTA.Native.Function.Call[T](Hash hash, InputArgument[] arguments)
em BennysOriginalMotorworks.Helper.LoadMPDLCMapMissingObjects() na E:\Users\Bartholomew\Documents\GitHub\BennysOriginalMotorWorks\BennysOriginalMotorworks\Class\Helper.vb:linha 88
em BennysOriginalMotorworks.Helper.LoadSettings() na E:\Users\Bartholomew\Documents\GitHub\BennysOriginalMotorWorks\BennysOriginalMotorworks\Class\Helper.vb:linha 1969
em BennysOriginalMotorworks.Bennys..ctor() na E:\Users\Bartholomew\Documents\GitHub\BennysOriginalMotorWorks\BennysOriginalMotorworks\Bennys.vb:linha 14
[22:07:48] [DEBUG] Instantiating script BennysOriginalMotorworks.BennysMenu ...
[22:07:48] [INFO] Started script BennysOriginalMotorworks.BennysMenu.
[22:07:48] [DEBUG] Instantiating script INMNativeUI.BigMessageThread ...
[22:07:48] [INFO] Started script INMNativeUI.BigMessageThread.