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Support for InfamousSabre's Pickups 0.7.alpha

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Remember InfamousSabre's Pickups mod? !!! NOW COMES WITH UNINSTALLATION OIV !!!
UNINSTALLATION WILL REVERT ALL YOUR weapon...().meta and pickups.meta BACK TO VANILLA. PLEASE MAKE A BACKUP BEFOREHAND IF YOU HAVE MODDED THEM.

Unfortunately his mod does not support the latest DLC weapons. As far as I know he's busy right now so I tried continuing his work.

FEATURING:
Updating 24 DLC weapons:
  • Arena War DLC: Up-n-Atomizer, Unholy Hellbringer, Widowmaker
  • The Diamond Casino Heist DLC: Ceramic Pistol, Navy Revolver, Hazardous Jerry Can
  • The Cayo Perico Heist DLC: Military Rifle, Combat Shotgun, Perico Pistol
  • The Contract DLC: Heavy Rifle, Stun Gun MP, Fertilizer Can, (*)Compact EMP Launcher
  • Criminal Enterprises DLC: Metal Detector, Service Carbine, Precision Rifle
  • Los Santos Drug Wars DLC: WM 29 Pistol, Candy Cane, Coil Railgun, Acid Package
  • San Andreas Mercenaries DLC: Tactical SMG
  • The Chop ShopDLC: Battle Rifle, Hacking Device, Snowball Launcher
  • (*): So I dug deeper and discovered the .ydr files of Compact EMP Launcher (w_lr_compactml.ydr & w_lr_compactml_hi.ydr) don't have "Bounds" like other weapons --> I guess it's the reason why its pickup model couldn't be drawn as an individual object. Unless the next dlc_patch is released or someone is generous enough to redo its .ydr, then it is what it is. I don't know how to, but am happy with the current state anyway.

Customized 8 slots (rearranged, based on michelangelo777):
  • 0: Fist
  • 1: Throwable
  • 2: Submachine
  • 3: Assault Rifle/Shotgun
  • 4: Heavy Weapon
  • 5: Sniper Rifle/Light Machine Gun/Miscellaneous
  • 6: Handgun
  • 7: Melee

Or 4 slots (original of InfamousSabre):
  • 0: Fist
  • 1: (Light) Handgun/Melee
  • 2: (Heavy) Submachine/Assault Rifle/Shotgun/Heavy Weapon/Sniper Rifle/Light Machine Gun/Miscellaneous
  • 3: Throwable

And adjustments to bullet speed

CHANGELOG (Detailed changelog inside archive)
0.8.alpha (GTA V v1.67 San Andreas Mercenaries - 1.68 The Chop Shop)
  • Add 4 new DLC weapons

  • __________________________________________________
    0. IMPORTANT
    REQUIRED: Pickups 2.2 by InfamousSabre. My work only updates the new DLC weapons by overwriting his mod and WILL NOT WORK WITHOUT HIS MOD (AND BREAK YOUR GAME).

    1. INSTALLATION
    • Automatic: use OpenIV to install the OIV package. Strongly recommend using 'mods' folder; will delete DamageEngine.asi and DamageEngine.ini
    • Manual (If you wish to know in details which files I've altered): Extract the .oiv package as .zip, then copy & replace files correspondingly. I've organized every files such that your game suffered the least amount of change, to avoid mod conflicts.
    • Optional 4 slots: copy & replace optional pickups.xml and slots.xml to root/Pickups

    2. UNINSTALLATION
    • Automatic: use OpenIV to install the OIV package. Strongly recommend using 'mods' folder; will delete Pickups.asi but keep Pickups.ini
    • Manual: Extract the .oiv package as .zip, then copy & replace files correspondingly.


    3. CREDITS
    • InfamousSabre for Pickups https://www.gta5-mods.com/scripts/pickups (I have included his README together, but none of his original files)
    • michelangelo777 for 7 Visible Weapons on Player https://www.gta5-mods.com/weapons/7-visible-weapons-player
    • sjaak327 for Simple Trainer for GTA V (used in testing) https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
    • trembacz for diff-checker https://github.com/trembacz/diff-checker
    • KR4N3N64 for OpenIV Package Manager https://gta5-mods.com/tools/openiv-package-manager
    • RAGE Multiplayer wiki for the weapons icons and references https://wiki.rage.mp/index.php?title=Weapons
    • GTA Wiki for references https://gta.fandom.com/wiki/Main_Page

    4. DISCLAIMER
    Do not upload elsewhere. Do not used for commercial, financial, or personal gain.
    You are free to improve upon mine so long as I and former authors are properly credited and original mod pages are linked.
    Respect the work of former authors as well, as my work is based on theirs.

    5. AUTHOR's FOOTNOTE
    This is my first mod (if support update is considered one). But I'm all ears to your feedbacks :D.
    I've also included an XLSX workbook in details of my work. I think it'd might anyhow benefit the community in general.

    Known issues/To-dos (if time permits)

    • The pickups of Unholy Hellbringer, Widowmaker behaves very strangely: cannot pickup ammo. Changing the ammo type fixes it at the moment, but I'd like an easier solution.
    • Some weapons could be more well-positioned at the attaching points.
    • The effects for pickups similar to Stryfaar's Immersive Pickups (another great work btw)

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Först uppladdad: 22 februari 2021
Senast uppdaterad: 30 december 2023
Senast nedladdad: 2 timmar sedan

All Versions

 0.8.alpha (The Chop Shop DLC)

1047 nerladdade , 1 MB
29 december 2023

 0.7.alpha (current)

13896 nerladdade , 1 MB
12 mars 2023

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