Vanilla Expanded: Dispatch, Gang and Action 4.1.2 (OIV)
15088
250
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13 januari 2023
VE:DGA Discord Server: discord.gg/GjSAs7Y3bB
==INSTALLATION==
To install the mod, just drop the folders in the correct location, add "dlcpacks:/vedga/" in dlclist.xml
Also install the requirements: HeapAdjuster, Packfile Limit Adjuster and Dilapidated's Gameconfig to increase mod stability and avoiding crashes. Use DirectX 11 too so in that case there would be no weird textures.
==WHAT VE:DGA HAS TO OFFER==
--DISPATCH--
-A new challenging wanted system written from scratch
-Law enforcement equipment will improve as your wanted level increases, expect to see snipers and juggernauts at 5 stars
-Law enforcement AI is improved, so fighting cops is slightly harder now
-A system when shooting a cop doesn't give you 3 stars immediately, doesn't apply on ambient cops on stations or scenarios due to limitations
-Reworked law enforcement related ambience
-New jurisdictions (SAHP, MW, NOOSE, USCG, MW-Humane Labs)
-Variety of vehicles and peds
--GANG--
-Gangsters has new variety of clothing
-Unused gang peds spawns naturally aswell, adding variety in some gang areas
-Each gang has a unique loadout
-Gang combat AI is improved, you can expect seeing gangsters carry their fallen homies to safety
-Their bravery towards law enforcement is slightly increased
--ACTION--
-Brawling AI is now improved, so there is a 75 percent chance peds would fight you back
-Knocking out NPCs doesn't kill them instantly and their props wouldn't fall
-Law enforcement has a new tactical shooting style (beware of mods that changes weaponanimations.meta)
-Michael and model switching to law enforcement will hold guns more professionally such as them using NPC cover animations or holding LMGs properly
-Different movement styles in different law enforcement agencies or gangs
-Showing your weapon to the public will alert the police (experimental)
==BONUS FEATURES==
-Taxis will now spawn with multiple colors
-Civilian traffic uses more vehicles (not dlc vehicles unfortunately due to dlc vehicles having ghost drivers)
-Scientists spawning in the humane labs (instead of making the humane labs a merryweather outpost)
==CREDITS==
Vanilla Expansion Team
-x3mgamer
-AverageKittenLover22
-Hans23420
Contributors:
-Custo: For letting us use "Total Cop Overhaul" as a reference
-cpast: combat tweaks script
-Franksteer: Help with ped modelling
-LenLenPanalo (on 5mods): Letting us use and modify "Prison Guard Enhancement"
-PEV Team: Help with AI and zonebind (jurisdictions)
-that pitbull: Help with pedpersonality.ymt, events.meta and occassionally giving ideas
-zunalegend: Occassionally giving helpful ideas
Special thanks to Lux3321 and yelyahbroncco for helping with the development of past versions.
==RECOMMENDED MODS==
-PEV: DT SWAT Interior Fix
-Disarm
==CHANGELOG==
4.1.2:
-Fixed s-m-y-swat-01's vest texture
-Rearranged s-m-m-ciasec-01 pants textures to match missions
4.1.1:
-Marine vests and kneepads have been recolored to match the camo
-Fixed clipping and replaced cargo pants with denim pants in female vagos and families peds
-Minor bug fixes in female lspd ped
-Edited Loadouts
4.1:
-Gang wars are everywhere (there is also an optional file that makes gang wars rare)
-Improved Merryweather outfits and fleet
-Improved Military outfits and Patriot
-Military AI is more dynamic, (Shirtless marines and marine mechanics would retreat while armed marines would attack, but less aggressively than armored soldiers)
-East Los Santos gang scenarios
-Small ped improvements
-Fixed bugs and inconsistencies
-Optional file that gives you 3 stars instantly when killing a cop
4.0:
-LSSD is now replaced with BCSD (Blaine County Sheriff Department)
-Female Tactical Cops
-More Law Enforcement vehicles
-More Law Enforcement Equipment (Vest walkie talkies, 3D detective/fib badges, etc.)
-Gangsters now have better apparel
-New gang scenarios, giving gangs a wider territory
-AI is slightly improved
3.2.4:
-Updated pedpersonality.ymt to make cops walk during searches, this makes DTSwat units to use ADS more often than before, also makes searches more immersive
[NOTE: I also uploaded pedpersonality.ymt in a seperate folder for 3.2.3 users]
3.2.3:
-Military Patriot has strong glass now!
-Fixed wrong torso skintone in swatlite01 ped
-Fixed wrong shades of black textures in some peds
3.2.2:
-Khaki NOOSE TRU uses the correct emblem US flag
-Fixed jacket clipping in LSPD Swat and SMYBlackops02
3.2.1:
-Fixed hwayspec bugs (wrong short sleeve uniform, helmet clipping, consistent head textures and outdated emblems)
-Trevor's 1st utility belt uses the same texture as his 2nd utility belt
-Fixed bugs in swat and helicopter AI
3.2:
-Cops are remade from scratch with new equipment and better optimization
-AI is edited (again) for a better experience
-New Del Perro Police Station scenario
-LSPD Maverick and Detectives are enhanced giving them a better look
-CEO Vests (vests the NOOSE and Blackops02 use) now has bloodmap
-New Park Ranger uniforms
-New G6 security guard uniforms
-New FIB field agents (now has two variants)
-And more...(It is up to you to figure out what else is changed)
3.1.1:
-Improved navy vest texture
-Female LSPD cop hair variety (it was supposed to be a feature in 3.1 but I forgot to actually put it in the DLC)
-FIB Interceptor dirt map bug fix
-Civilian/mission helicopter pilot wears helmets again
-Other minor changes
3.1b:
-Fixed a weird bug that causes blackops02 to have 238 goggle slots (might be game breaking too so u should probably overwrite 3.1)
-Updated download link (since MEGA for some reason always requires a new link when updating a file)
3.1:
-Major ped equipment overhaul
-Borrowed 3D ped assets from 3.0 (except TCO) are recreated
-LSPD livery is slightly enhanced
-New vehicles: Unmarked Buffalo, Sheriff Esperanto, Sheriff Rancher, SAHP Rumpo
-Gang peds have better clothing now
-Some unused gang peds spawns naturally now
-New experimental events.meta (it does not work perfectly yet but we will find a way to perfect it)
-Bug fixes
3.0.2:
-Minor and Major Bug Fixes
-DLC folder is renamed to vedga
-LSPD and NOOSE Marksmen have new uniforms
3.0.1:
-Fixed corrupted .rar
3.0:
-New fleet of vehicles
-New fleet of peds
-Now has more types of units for example heli pilots, snipers and juggernauts
-Now has a system when shooting a (non-ambient) cop doesn't give you 3 stars immediately (this feature is not 100 percent perfect due to some limitations)
-Reworked Jurisdictions (For example Coast Guard and Navy in the ocean, SAHP in the Prison)
-new name xd
2.2:
-Fixed police4 interior
2.1:
-sheriff2 and vedpolsuv mapping is fixed
-LSSD STDs wearing goggles inside the helmet goggles is fixed
-Easier Installation instructions and extra cautions in readme
2.0:
-New jurisdictions (SAHP, Merryweather, NOOSE PIA)
-New and upgraded vehicles
-New and upgraded peds
-New and upgraded scenarios
-Can support 4 man SWAT teams (thanks to cpast for letting us use combat tweaks)
1.3:
-Fixed broken dispatch.meta
-Added thigh holsters for cops
-Replaced FIBSEC heads
-New POLICE3
1.2:
-Fixed FIB agents using LSPD voices
-Removed duplicate Riot
1.1:
-Made installation easier
Först uppladdad: 19 augusti 2021
Senast uppdaterad: 15 januari 2023
Senast nedladdad: 22 minuter sen
315 Kommentarer
More mods by x3mgamer:
VE:DGA Discord Server: discord.gg/GjSAs7Y3bB
==INSTALLATION==
To install the mod, just drop the folders in the correct location, add "dlcpacks:/vedga/" in dlclist.xml
Also install the requirements: HeapAdjuster, Packfile Limit Adjuster and Dilapidated's Gameconfig to increase mod stability and avoiding crashes. Use DirectX 11 too so in that case there would be no weird textures.
==WHAT VE:DGA HAS TO OFFER==
--DISPATCH--
-A new challenging wanted system written from scratch
-Law enforcement equipment will improve as your wanted level increases, expect to see snipers and juggernauts at 5 stars
-Law enforcement AI is improved, so fighting cops is slightly harder now
-A system when shooting a cop doesn't give you 3 stars immediately, doesn't apply on ambient cops on stations or scenarios due to limitations
-Reworked law enforcement related ambience
-New jurisdictions (SAHP, MW, NOOSE, USCG, MW-Humane Labs)
-Variety of vehicles and peds
--GANG--
-Gangsters has new variety of clothing
-Unused gang peds spawns naturally aswell, adding variety in some gang areas
-Each gang has a unique loadout
-Gang combat AI is improved, you can expect seeing gangsters carry their fallen homies to safety
-Their bravery towards law enforcement is slightly increased
--ACTION--
-Brawling AI is now improved, so there is a 75 percent chance peds would fight you back
-Knocking out NPCs doesn't kill them instantly and their props wouldn't fall
-Law enforcement has a new tactical shooting style (beware of mods that changes weaponanimations.meta)
-Michael and model switching to law enforcement will hold guns more professionally such as them using NPC cover animations or holding LMGs properly
-Different movement styles in different law enforcement agencies or gangs
-Showing your weapon to the public will alert the police (experimental)
==BONUS FEATURES==
-Taxis will now spawn with multiple colors
-Civilian traffic uses more vehicles (not dlc vehicles unfortunately due to dlc vehicles having ghost drivers)
-Scientists spawning in the humane labs (instead of making the humane labs a merryweather outpost)
==CREDITS==
Vanilla Expansion Team
-x3mgamer
-AverageKittenLover22
-Hans23420
Contributors:
-Custo: For letting us use "Total Cop Overhaul" as a reference
-cpast: combat tweaks script
-Franksteer: Help with ped modelling
-LenLenPanalo (on 5mods): Letting us use and modify "Prison Guard Enhancement"
-PEV Team: Help with AI and zonebind (jurisdictions)
-that pitbull: Help with pedpersonality.ymt, events.meta and occassionally giving ideas
-zunalegend: Occassionally giving helpful ideas
Special thanks to Lux3321 and yelyahbroncco for helping with the development of past versions.
==RECOMMENDED MODS==
-PEV: DT SWAT Interior Fix
-Disarm
==CHANGELOG==
4.1.2:
-Fixed s-m-y-swat-01's vest texture
-Rearranged s-m-m-ciasec-01 pants textures to match missions
4.1.1:
-Marine vests and kneepads have been recolored to match the camo
-Fixed clipping and replaced cargo pants with denim pants in female vagos and families peds
-Minor bug fixes in female lspd ped
-Edited Loadouts
4.1:
-Gang wars are everywhere (there is also an optional file that makes gang wars rare)
-Improved Merryweather outfits and fleet
-Improved Military outfits and Patriot
-Military AI is more dynamic, (Shirtless marines and marine mechanics would retreat while armed marines would attack, but less aggressively than armored soldiers)
-East Los Santos gang scenarios
-Small ped improvements
-Fixed bugs and inconsistencies
-Optional file that gives you 3 stars instantly when killing a cop
4.0:
-LSSD is now replaced with BCSD (Blaine County Sheriff Department)
-Female Tactical Cops
-More Law Enforcement vehicles
-More Law Enforcement Equipment (Vest walkie talkies, 3D detective/fib badges, etc.)
-Gangsters now have better apparel
-New gang scenarios, giving gangs a wider territory
-AI is slightly improved
3.2.4:
-Updated pedpersonality.ymt to make cops walk during searches, this makes DTSwat units to use ADS more often than before, also makes searches more immersive
[NOTE: I also uploaded pedpersonality.ymt in a seperate folder for 3.2.3 users]
3.2.3:
-Military Patriot has strong glass now!
-Fixed wrong torso skintone in swatlite01 ped
-Fixed wrong shades of black textures in some peds
3.2.2:
-Khaki NOOSE TRU uses the correct emblem US flag
-Fixed jacket clipping in LSPD Swat and SMYBlackops02
3.2.1:
-Fixed hwayspec bugs (wrong short sleeve uniform, helmet clipping, consistent head textures and outdated emblems)
-Trevor's 1st utility belt uses the same texture as his 2nd utility belt
-Fixed bugs in swat and helicopter AI
3.2:
-Cops are remade from scratch with new equipment and better optimization
-AI is edited (again) for a better experience
-New Del Perro Police Station scenario
-LSPD Maverick and Detectives are enhanced giving them a better look
-CEO Vests (vests the NOOSE and Blackops02 use) now has bloodmap
-New Park Ranger uniforms
-New G6 security guard uniforms
-New FIB field agents (now has two variants)
-And more...(It is up to you to figure out what else is changed)
3.1.1:
-Improved navy vest texture
-Female LSPD cop hair variety (it was supposed to be a feature in 3.1 but I forgot to actually put it in the DLC)
-FIB Interceptor dirt map bug fix
-Civilian/mission helicopter pilot wears helmets again
-Other minor changes
3.1b:
-Fixed a weird bug that causes blackops02 to have 238 goggle slots (might be game breaking too so u should probably overwrite 3.1)
-Updated download link (since MEGA for some reason always requires a new link when updating a file)
3.1:
-Major ped equipment overhaul
-Borrowed 3D ped assets from 3.0 (except TCO) are recreated
-LSPD livery is slightly enhanced
-New vehicles: Unmarked Buffalo, Sheriff Esperanto, Sheriff Rancher, SAHP Rumpo
-Gang peds have better clothing now
-Some unused gang peds spawns naturally now
-New experimental events.meta (it does not work perfectly yet but we will find a way to perfect it)
-Bug fixes
3.0.2:
-Minor and Major Bug Fixes
-DLC folder is renamed to vedga
-LSPD and NOOSE Marksmen have new uniforms
3.0.1:
-Fixed corrupted .rar
3.0:
-New fleet of vehicles
-New fleet of peds
-Now has more types of units for example heli pilots, snipers and juggernauts
-Now has a system when shooting a (non-ambient) cop doesn't give you 3 stars immediately (this feature is not 100 percent perfect due to some limitations)
-Reworked Jurisdictions (For example Coast Guard and Navy in the ocean, SAHP in the Prison)
-new name xd
2.2:
-Fixed police4 interior
2.1:
-sheriff2 and vedpolsuv mapping is fixed
-LSSD STDs wearing goggles inside the helmet goggles is fixed
-Easier Installation instructions and extra cautions in readme
2.0:
-New jurisdictions (SAHP, Merryweather, NOOSE PIA)
-New and upgraded vehicles
-New and upgraded peds
-New and upgraded scenarios
-Can support 4 man SWAT teams (thanks to cpast for letting us use combat tweaks)
1.3:
-Fixed broken dispatch.meta
-Added thigh holsters for cops
-Replaced FIBSEC heads
-New POLICE3
1.2:
-Fixed FIB agents using LSPD voices
-Removed duplicate Riot
1.1:
-Made installation easier
Först uppladdad: 19 augusti 2021
Senast uppdaterad: 15 januari 2023
Senast nedladdad: 22 minuter sen
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Hello. Has anyone tested this mod for compatibility with LSPDFR? I installed the previous version, transport and peds have not been replaced. What are the ideas guys?
16 januari 2023 -
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Hi, from what i've played of this mod it's amazing, but i would just like to ask: any idea on how to make it compatible with 11john11's LSPD, LSSD packs? Thanks in advance.
16 januari 2023 -
@x3mgamer I have an empty city, no people, no cars, no police. What happens, even my backups do not restore traffic!
16 januari 2023 -
@x3mgamer Please forgive me for the last review about traffic. Your mod is not to blame for the emptiness of traffic, it's another mod that ruined everything. Forgive me again, my fault!
10 dagar sen -
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DONT DOWNLAD THIS MOD IF YOU'RE NOT %100 SURE YOU WANT TO KEEP IT. ITS NEARLY IMPOSSIBLE TO UNINSTALL
9 dagar sen -
trying to install this completely broke my game and makes it so it crashes before even starting. installed it correctly so i guess it's just a great mod lol
5 dagar sen -
@otterfan65 did you install all requirements? can you send a link of a screenshot or a video of you installing the mod? because this mod works fine for everyone else
5 dagar sen -
This might be an issue on my end and not with the mod itself, but for some reason all except the female police officers have messed up textures for me.
5 dagar sen -
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@Mangokillen Oh, that'll do it. Pretty sure I don't have that. I figured it was something on my end.
4 dagar sen -
For me the women cops are fked up, they are a blob mess, and the cops don't shoot me. Any fixes?
4 dagar sen -
@Mangokillen I'm on DirectX 11 and there is still glitched textures with the women cops.
4 dagar sen -
This is unarguably the best gta v police mod in existence! I do have a few suggestions, such as reducing the spawn of female officers. And I wanna see tactical officers to wear earpieces or baseball caps sometimes. Tactical sheriffs cpuld use some gloves too. :p
4 dagar sen -
@arkieFPS I don't know why the women cops have glitched textures. The cops not shooting you is caused by not having the weaponanimations meta file installed that comes with the mod.
3 dagar sen -
@Mangokillen Ah okay, I will try to fix women cop glitched texture and I’ll update you on that
3 dagar sen -
@Mangokillen It works; I replaced the weaponanimations meta-file because I wanted a faster pistol/combat pistol fire rate. Thank you
3 dagar sen -
@arkieFPS If you want to have the higher pistol fire rate together with his mod export both the weaponanimations meta files to separate folders and copy the fire rate values of the meta having the higher fire rate to the meta from this mod. To find each weapon in the meta easier search in notepad for example WEAPON_PISTOL.
The name of the fire rate values are these:
AnimFireRateModifier value
AnimBlindFireRateModifier
AnimWantingToShootFireRateModifier3 dagar sen -
you are still required to install the requirements if you download the oiv