Blood, Gore and Decals PERFECTED | 2.4
41334
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41334
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Please DO NOT reupload my mod on different sites
Make sure you can see all the blood effects (especially on the environment) like in the images in your game after full installation (part 1 and 2), if not you should re-install the mod, make sure you didnt install any blood mods into your mod/root folders before this one, if you did and the blood effects are still missing you will have to delete the mods folder/reinstall gta to get the full mod to work properly
It's another Blood and Decals mod, changes blood and decals like scratches etc. So original...
There will be full description here in near future. Probably...(probably not)
Who reads descriptions of mods like this anyway. Well, probably you right now...
FEATURES
- A big variety of new blood splatters on environment and peds
- New decals textures
- New blood mechanics
INSTALLATION
-Unpack the .oiv file somewhere
-Open the .oiv file with OpenIV's Package Installer
CHANGELOG
2.4 / PERFECTED
After more than 2 weeks of working on this version i decided to call it PERFECTED, that means that i probably won't make any bigger changes to this mod ever again than some small fixes and changes.
- New blood splatters for environment
- New blood splatters on peds
- New blood pools
- A lot of minor changes
- And more...
2.3.3 - Unstable
- Added new custom entry wound on head for lower caliber weapons
- Corrected color of custom exit wounds for sniper rifles
- Added better reflectivity and normal maps for blood pools
- Added 3 optional .oiv files for more customization, i am going to add more in next updates
- And more...
2.3.2 - Don't even ask...
2.3.1 - Fixed another corrupted .oiv file, you can install it without any problems now
2.3 - New sniper rifle wounds
- New sniper rifle blood splatters
- New custom exit wounds
- Shotgun can sometimes penetrate the body
- New tyre decals
- (Test) Added new bruise effects while fighting peds with melee weapons
2.2.1 - Added missing config files in .oiv
2.2 - New ped blood textures
- New glass gun shot textures
- Corrected blood colors of most textures
2.1 - Corrected colors and size of most textures
- Blood will now appear on the ped when they are hit with a weapon
- Bullet wounds are now bigger
- Mud splatters on cars are now bigger
- Blood splatters on peds are actually visible now
- New blood soak textures
- Oh and new blood pool texture
- And i think that's it
2.0.1 - Darkened blood splatter on peds to make it outstand from the blood
soak
2.0 - New bullet wounds, blood splatter, blood soak textures
- Size/type of bullet wound/blood splatter on peds depends of weapons caliber
- Shotguns wounds looks finally like a proper shotgun wounds
1.4 - New bullet holes and blood splatters on peds/player
- Longer blood tiremarks
1.3 - Completely redone mod
- New name
1.2 - Changed bullet holes and blood on peds,
1.1 - Added missing texture
- Changed scratches texture, they aren't that cartoony now
1.0 - Initial release
Make sure you can see all the blood effects (especially on the environment) like in the images in your game after full installation (part 1 and 2), if not you should re-install the mod, make sure you didnt install any blood mods into your mod/root folders before this one, if you did and the blood effects are still missing you will have to delete the mods folder/reinstall gta to get the full mod to work properly
It's another Blood and Decals mod, changes blood and decals like scratches etc. So original...
There will be full description here in near future. Probably...(probably not)
Who reads descriptions of mods like this anyway. Well, probably you right now...
FEATURES
- A big variety of new blood splatters on environment and peds
- New decals textures
- New blood mechanics
INSTALLATION
-Unpack the .oiv file somewhere
-Open the .oiv file with OpenIV's Package Installer
CHANGELOG
2.4 / PERFECTED
After more than 2 weeks of working on this version i decided to call it PERFECTED, that means that i probably won't make any bigger changes to this mod ever again than some small fixes and changes.
- New blood splatters for environment
- New blood splatters on peds
- New blood pools
- A lot of minor changes
- And more...
2.3.3 - Unstable
- Added new custom entry wound on head for lower caliber weapons
- Corrected color of custom exit wounds for sniper rifles
- Added better reflectivity and normal maps for blood pools
- Added 3 optional .oiv files for more customization, i am going to add more in next updates
- And more...
2.3.2 - Don't even ask...
2.3.1 - Fixed another corrupted .oiv file, you can install it without any problems now
2.3 - New sniper rifle wounds
- New sniper rifle blood splatters
- New custom exit wounds
- Shotgun can sometimes penetrate the body
- New tyre decals
- (Test) Added new bruise effects while fighting peds with melee weapons
2.2.1 - Added missing config files in .oiv
2.2 - New ped blood textures
- New glass gun shot textures
- Corrected blood colors of most textures
2.1 - Corrected colors and size of most textures
- Blood will now appear on the ped when they are hit with a weapon
- Bullet wounds are now bigger
- Mud splatters on cars are now bigger
- Blood splatters on peds are actually visible now
- New blood soak textures
- Oh and new blood pool texture
- And i think that's it
2.0.1 - Darkened blood splatter on peds to make it outstand from the blood
soak
2.0 - New bullet wounds, blood splatter, blood soak textures
- Size/type of bullet wound/blood splatter on peds depends of weapons caliber
- Shotguns wounds looks finally like a proper shotgun wounds
1.4 - New bullet holes and blood splatters on peds/player
- Longer blood tiremarks
1.3 - Completely redone mod
- New name
1.2 - Changed bullet holes and blood on peds,
1.1 - Added missing texture
- Changed scratches texture, they aren't that cartoony now
1.0 - Initial release
Först uppladdad: 1 november 2019
Senast uppdaterad: 28 september 2020
Senast nedladdad: 29 minuter sen
All Versions
113 Kommentarer
Please DO NOT reupload my mod on different sites
Make sure you can see all the blood effects (especially on the environment) like in the images in your game after full installation (part 1 and 2), if not you should re-install the mod, make sure you didnt install any blood mods into your mod/root folders before this one, if you did and the blood effects are still missing you will have to delete the mods folder/reinstall gta to get the full mod to work properly
It's another Blood and Decals mod, changes blood and decals like scratches etc. So original...
There will be full description here in near future. Probably...(probably not)
Who reads descriptions of mods like this anyway. Well, probably you right now...
FEATURES
- A big variety of new blood splatters on environment and peds
- New decals textures
- New blood mechanics
INSTALLATION
-Unpack the .oiv file somewhere
-Open the .oiv file with OpenIV's Package Installer
CHANGELOG
2.4 / PERFECTED
After more than 2 weeks of working on this version i decided to call it PERFECTED, that means that i probably won't make any bigger changes to this mod ever again than some small fixes and changes.
- New blood splatters for environment
- New blood splatters on peds
- New blood pools
- A lot of minor changes
- And more...
2.3.3 - Unstable
- Added new custom entry wound on head for lower caliber weapons
- Corrected color of custom exit wounds for sniper rifles
- Added better reflectivity and normal maps for blood pools
- Added 3 optional .oiv files for more customization, i am going to add more in next updates
- And more...
2.3.2 - Don't even ask...
2.3.1 - Fixed another corrupted .oiv file, you can install it without any problems now
2.3 - New sniper rifle wounds
- New sniper rifle blood splatters
- New custom exit wounds
- Shotgun can sometimes penetrate the body
- New tyre decals
- (Test) Added new bruise effects while fighting peds with melee weapons
2.2.1 - Added missing config files in .oiv
2.2 - New ped blood textures
- New glass gun shot textures
- Corrected blood colors of most textures
2.1 - Corrected colors and size of most textures
- Blood will now appear on the ped when they are hit with a weapon
- Bullet wounds are now bigger
- Mud splatters on cars are now bigger
- Blood splatters on peds are actually visible now
- New blood soak textures
- Oh and new blood pool texture
- And i think that's it
2.0.1 - Darkened blood splatter on peds to make it outstand from the blood
soak
2.0 - New bullet wounds, blood splatter, blood soak textures
- Size/type of bullet wound/blood splatter on peds depends of weapons caliber
- Shotguns wounds looks finally like a proper shotgun wounds
1.4 - New bullet holes and blood splatters on peds/player
- Longer blood tiremarks
1.3 - Completely redone mod
- New name
1.2 - Changed bullet holes and blood on peds,
1.1 - Added missing texture
- Changed scratches texture, they aren't that cartoony now
1.0 - Initial release
Make sure you can see all the blood effects (especially on the environment) like in the images in your game after full installation (part 1 and 2), if not you should re-install the mod, make sure you didnt install any blood mods into your mod/root folders before this one, if you did and the blood effects are still missing you will have to delete the mods folder/reinstall gta to get the full mod to work properly
It's another Blood and Decals mod, changes blood and decals like scratches etc. So original...
There will be full description here in near future. Probably...(probably not)
Who reads descriptions of mods like this anyway. Well, probably you right now...
FEATURES
- A big variety of new blood splatters on environment and peds
- New decals textures
- New blood mechanics
INSTALLATION
-Unpack the .oiv file somewhere
-Open the .oiv file with OpenIV's Package Installer
CHANGELOG
2.4 / PERFECTED
After more than 2 weeks of working on this version i decided to call it PERFECTED, that means that i probably won't make any bigger changes to this mod ever again than some small fixes and changes.
- New blood splatters for environment
- New blood splatters on peds
- New blood pools
- A lot of minor changes
- And more...
2.3.3 - Unstable
- Added new custom entry wound on head for lower caliber weapons
- Corrected color of custom exit wounds for sniper rifles
- Added better reflectivity and normal maps for blood pools
- Added 3 optional .oiv files for more customization, i am going to add more in next updates
- And more...
2.3.2 - Don't even ask...
2.3.1 - Fixed another corrupted .oiv file, you can install it without any problems now
2.3 - New sniper rifle wounds
- New sniper rifle blood splatters
- New custom exit wounds
- Shotgun can sometimes penetrate the body
- New tyre decals
- (Test) Added new bruise effects while fighting peds with melee weapons
2.2.1 - Added missing config files in .oiv
2.2 - New ped blood textures
- New glass gun shot textures
- Corrected blood colors of most textures
2.1 - Corrected colors and size of most textures
- Blood will now appear on the ped when they are hit with a weapon
- Bullet wounds are now bigger
- Mud splatters on cars are now bigger
- Blood splatters on peds are actually visible now
- New blood soak textures
- Oh and new blood pool texture
- And i think that's it
2.0.1 - Darkened blood splatter on peds to make it outstand from the blood
soak
2.0 - New bullet wounds, blood splatter, blood soak textures
- Size/type of bullet wound/blood splatter on peds depends of weapons caliber
- Shotguns wounds looks finally like a proper shotgun wounds
1.4 - New bullet holes and blood splatters on peds/player
- Longer blood tiremarks
1.3 - Completely redone mod
- New name
1.2 - Changed bullet holes and blood on peds,
1.1 - Added missing texture
- Changed scratches texture, they aren't that cartoony now
1.0 - Initial release
Först uppladdad: 1 november 2019
Senast uppdaterad: 28 september 2020
Senast nedladdad: 29 minuter sen
@Adamo589 how to install can you make a uninstal
How to make SMG display the hit effect of sniper rifle?is it modified in weapons.meta?or other documents?can you help me?
Is this suppose to work with Rockstar Editor? I don't see any blood pools when editing clips. I see the decals but the splatters and pools kinda don't wanna show up in Rockstar Editor. It's all there in normal gameplay though.
uh.. when are you releasing uninstaller?
@kinjoyryui I think you need change this in weapons.meta under...
<Name>WEAPON_SMG</Name>
....
<EffectGroup>WEAPON_EFFECT_GROUP_SMG</EffectGroup>
to
<EffectGroup>WEAPON_EFFECT_GROUP_RIFLE_SNIPER</EffectGroup>
how can i delete this my game
crashs
@DCWANISh use your backup you used before you downloaded this file
Hello, is it possible to make the physics of pools of blood like in THE LAST OF US 2?
Doesn't have an unistaller or unistall instructions
Using QuantV with ENB and the color seems washed up, anyway to possible fix this through the ENB settings maybe?
The best mod of it's kind no other blood mod even comes close.
how do i uninstall this though
Super mod - easily one of the best if not THE best blood mod for the game. Bravo!
Doesn’t look like it does in your photos. When you shoot someone in the face there is no Deformation, it just turns black and glossy. Bullet holes do not look like the ones in the screenshots.
Crash to desktop, how do i uninstall it
Nice
@DirtyDan0311 I guess the screenshot was made at the perfect angle. It can't have holes, they are just images.
CAN I USE THIS WITH "IMPROVEMENT IN GORE MOD"??
Doesn't say how to uninstall, but maybe try to use the "improvements in gore" uninstaller.
not work at all cops are getting hurt but there is not blood no wound on me