Skate 3 - University District Map [Add-On] 1.0
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512
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University District map port and touch-up by polteRGeist
Original Map from BeamNG by callmeEnrico / Erik Marberg
Credits:
All content belongs to EA Black Box. https://www.ea.com/
Known Bugs:
-some textures/mipmaps/compressions look bad or are set wrong
-vegetation vertex colors (glowing at night/moving weird)
-vegetation is missing lods/collisions
-missing "terrain" near Observatorium
-all collision materials are the same default material
-npc plane path going through edge of terrain/map
-some lights are too bright/dark
Installation:
-Paste the folder "unisp" to 'mods\update\x64\dlcpacks'
- Add "dlcpacks:/unisp/" in "dlclist.xml" located in 'mods\update\update.rpf\common\data'
Original Map from BeamNG by callmeEnrico / Erik Marberg
Credits:
All content belongs to EA Black Box. https://www.ea.com/
Known Bugs:
-some textures/mipmaps/compressions look bad or are set wrong
-vegetation vertex colors (glowing at night/moving weird)
-vegetation is missing lods/collisions
-missing "terrain" near Observatorium
-all collision materials are the same default material
-npc plane path going through edge of terrain/map
-some lights are too bright/dark
Installation:
-Paste the folder "unisp" to 'mods\update\x64\dlcpacks'
- Add "dlcpacks:/unisp/" in "dlclist.xml" located in 'mods\update\update.rpf\common\data'
Först uppladdad: 15 augusti 2023
Senast uppdaterad: 15 augusti 2023
Senast nedladdad: 1 dag sedan
11 Kommentarer
More mods by polteRGeist:
University District map port and touch-up by polteRGeist
Original Map from BeamNG by callmeEnrico / Erik Marberg
Credits:
All content belongs to EA Black Box. https://www.ea.com/
Known Bugs:
-some textures/mipmaps/compressions look bad or are set wrong
-vegetation vertex colors (glowing at night/moving weird)
-vegetation is missing lods/collisions
-missing "terrain" near Observatorium
-all collision materials are the same default material
-npc plane path going through edge of terrain/map
-some lights are too bright/dark
Installation:
-Paste the folder "unisp" to 'mods\update\x64\dlcpacks'
- Add "dlcpacks:/unisp/" in "dlclist.xml" located in 'mods\update\update.rpf\common\data'
Original Map from BeamNG by callmeEnrico / Erik Marberg
Credits:
All content belongs to EA Black Box. https://www.ea.com/
Known Bugs:
-some textures/mipmaps/compressions look bad or are set wrong
-vegetation vertex colors (glowing at night/moving weird)
-vegetation is missing lods/collisions
-missing "terrain" near Observatorium
-all collision materials are the same default material
-npc plane path going through edge of terrain/map
-some lights are too bright/dark
Installation:
-Paste the folder "unisp" to 'mods\update\x64\dlcpacks'
- Add "dlcpacks:/unisp/" in "dlclist.xml" located in 'mods\update\update.rpf\common\data'
Först uppladdad: 15 augusti 2023
Senast uppdaterad: 15 augusti 2023
Senast nedladdad: 1 dag sedan
MF really did that, thats crazy. 5 STAR for the Culture
Thanks for sharing. 5 stars for sparing us from more Menyoo and Map Editor Garbage. Fun map, interesting to free roam. For those who don't know how to view a ymap, -1572, 5648, 564
this is crazy lmao
Wow the nostalgia I'm getting from this map is so good! It's crazy to see this map in GTA V! Amazing job!
Would love to see the downtown district ported over
damn that's awesome!
dope!! more maps please.
Super fun map, I hope you continue improving it!. I'd suggest replacing as many objects as possible with vanilla assets, also moving it further away from the map because it's currently an eyesore. Also I've noticed that car's dont leave skidmarks.
Is it possible to convert this to FiveM? I tried it out but the textures did not load correctly. Thank you for making this! Skate is awesome!
@timlean Put the 'gtxd.meta' in a seperate folder called meta and reference it in your 'fxmanifest', mine looks like this: https://pastebin.com/3Zwd7tka , everything else in the usual streaming folder. But be aware the Texture Dictionaries are too big which can lead to texture loss/ streaming issues.
@polteRGeist Thank you that worked, I also resized the textures so everything looks normal now!!!!