Michael's Million Dollar Car Club Track Day [Community Races] 1.01
447
9
447
9
Fancy taking your million dollar car for a quiet sunday drive/cruise?
Go for a club meet/track day at Michael's Million Dollar Car Owner's Club.
You want expensive cars - only featuring cars costing million dollar or higher (well $950k is close enough)
You want speed
You want mayhem
You want drifting
You want carnage and destruction derby
You want maximum air
You want endurance
Requires:
1. Community Races 1.3 mod by Guadmaz
2. You need GTA V Doomsday Heist DLC minimum at least otherwise some of the newer cars will not load.
3. Realistic Driving V mod with scaled top speed or other top speed mod for most super cars
4. Faster AI Drivers for Realistic Driving V mod applied after [3]
If you don't have [3] and [4] above applied the race will not have the impact designed because you might need the top speed, etc to build up the mayhem/air time.
Installation:
Extract the *.xml files into your Races folder Grand Theft Auto V\scripts\Races
Recommend:
A minimum of 2 laps. Turn off traffic. You might also want to turn off peds with trainer otherwise you will experience some "carmageddon" moments.
Known bugs:
Sometimes the cars on the starting grid are levitating off the ground, but they will hit the ground running as soon as the race starts. Also see some "Matrix" glitches moment as the GTAV reality engine can not cope with certain things.
Enjoy!
Change log:
1.01 Fixed Z location of some starting cars.
Go for a club meet/track day at Michael's Million Dollar Car Owner's Club.
You want expensive cars - only featuring cars costing million dollar or higher (well $950k is close enough)
You want speed
You want mayhem
You want drifting
You want carnage and destruction derby
You want maximum air
You want endurance
Requires:
1. Community Races 1.3 mod by Guadmaz
2. You need GTA V Doomsday Heist DLC minimum at least otherwise some of the newer cars will not load.
3. Realistic Driving V mod with scaled top speed or other top speed mod for most super cars
4. Faster AI Drivers for Realistic Driving V mod applied after [3]
If you don't have [3] and [4] above applied the race will not have the impact designed because you might need the top speed, etc to build up the mayhem/air time.
Installation:
Extract the *.xml files into your Races folder Grand Theft Auto V\scripts\Races
Recommend:
A minimum of 2 laps. Turn off traffic. You might also want to turn off peds with trainer otherwise you will experience some "carmageddon" moments.
Known bugs:
Sometimes the cars on the starting grid are levitating off the ground, but they will hit the ground running as soon as the race starts. Also see some "Matrix" glitches moment as the GTAV reality engine can not cope with certain things.
Enjoy!
Change log:
1.01 Fixed Z location of some starting cars.
Först uppladdad: 3 juli 2018
Senast uppdaterad: 5 juli 2018
Senast nedladdad: 6 dagar sen
1 Kommentar
More mods by wyvernone:
Fancy taking your million dollar car for a quiet sunday drive/cruise?
Go for a club meet/track day at Michael's Million Dollar Car Owner's Club.
You want expensive cars - only featuring cars costing million dollar or higher (well $950k is close enough)
You want speed
You want mayhem
You want drifting
You want carnage and destruction derby
You want maximum air
You want endurance
Requires:
1. Community Races 1.3 mod by Guadmaz
2. You need GTA V Doomsday Heist DLC minimum at least otherwise some of the newer cars will not load.
3. Realistic Driving V mod with scaled top speed or other top speed mod for most super cars
4. Faster AI Drivers for Realistic Driving V mod applied after [3]
If you don't have [3] and [4] above applied the race will not have the impact designed because you might need the top speed, etc to build up the mayhem/air time.
Installation:
Extract the *.xml files into your Races folder Grand Theft Auto V\scripts\Races
Recommend:
A minimum of 2 laps. Turn off traffic. You might also want to turn off peds with trainer otherwise you will experience some "carmageddon" moments.
Known bugs:
Sometimes the cars on the starting grid are levitating off the ground, but they will hit the ground running as soon as the race starts. Also see some "Matrix" glitches moment as the GTAV reality engine can not cope with certain things.
Enjoy!
Change log:
1.01 Fixed Z location of some starting cars.
Go for a club meet/track day at Michael's Million Dollar Car Owner's Club.
You want expensive cars - only featuring cars costing million dollar or higher (well $950k is close enough)
You want speed
You want mayhem
You want drifting
You want carnage and destruction derby
You want maximum air
You want endurance
Requires:
1. Community Races 1.3 mod by Guadmaz
2. You need GTA V Doomsday Heist DLC minimum at least otherwise some of the newer cars will not load.
3. Realistic Driving V mod with scaled top speed or other top speed mod for most super cars
4. Faster AI Drivers for Realistic Driving V mod applied after [3]
If you don't have [3] and [4] above applied the race will not have the impact designed because you might need the top speed, etc to build up the mayhem/air time.
Installation:
Extract the *.xml files into your Races folder Grand Theft Auto V\scripts\Races
Recommend:
A minimum of 2 laps. Turn off traffic. You might also want to turn off peds with trainer otherwise you will experience some "carmageddon" moments.
Known bugs:
Sometimes the cars on the starting grid are levitating off the ground, but they will hit the ground running as soon as the race starts. Also see some "Matrix" glitches moment as the GTAV reality engine can not cope with certain things.
Enjoy!
Change log:
1.01 Fixed Z location of some starting cars.
Först uppladdad: 3 juli 2018
Senast uppdaterad: 5 juli 2018
Senast nedladdad: 6 dagar sen
great race to use on 4th july !!