Lively Bahama Mamas [Enhanced & Legacy] 2.1.3
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NOTE: Several users have mentioned that their games stopped working. I've made the process as simple as I can but please backup your files. Or better yet, use the OIV Package Installer, which backs up your files for you.
Assets are taken from in-game models, GTA IV, and -alex189-.
Requirements:
OpenIV or CodeWalker
ScriptHook V
Community ScriptHookVDotNet or Community ScriptHookVDotNet Enhanced
Packfile Limit Adjuster (on Legacy)
HeapAdjuster (on Legacy)
Enabling MPMaps may improve or degrade your installation, depending on your mod configuration
You probably need a custom gameconfig.xml
Features:
Installation:
Follow directions in readme.md. Recommend viewing in a markdown viewer.
Known Issues:
Changelog:
1.3.0: Fixed disappearing dancers in rainy weather. Overhauled custom peds. Added workaround to broken navmeshes.
1.3.1: Compatibility update for 1.0.2699.0
1.4.0: Added OIV install method. Added more peds to club scenario and improved custom ped models.
2.0.0: Added support for GTA V Enhanced
2.1.0: Fixed installers. Bmamas.dll script now handles bouncer and DJ spawns better, and closes the club when you cause trouble.
2.1.1: Fixed incompatibility of DLL with Legacy
2.1.2: Updated README
2.1.3: Overhauled README and added instructions for OpenRPF installation
Assets are taken from in-game models, GTA IV, and -alex189-.
Requirements:
OpenIV or CodeWalker
ScriptHook V
Community ScriptHookVDotNet or Community ScriptHookVDotNet Enhanced
Packfile Limit Adjuster (on Legacy)
HeapAdjuster (on Legacy)
Enabling MPMaps may improve or degrade your installation, depending on your mod configuration
You probably need a custom gameconfig.xml
Features:
- Partying scenario peds
- Ambient dance music
- Working doors
- Collision mapping on all furniture
- Expanded navmesh, so peds know how to navigate in/out of club
Installation:
Follow directions in readme.md. Recommend viewing in a markdown viewer.
Known Issues:
- Navmesh was generated using my Navmesh to ONV Exporter. As such the caveats listed on that mod apply to this one as well.
Changelog:
1.3.0: Fixed disappearing dancers in rainy weather. Overhauled custom peds. Added workaround to broken navmeshes.
1.3.1: Compatibility update for 1.0.2699.0
1.4.0: Added OIV install method. Added more peds to club scenario and improved custom ped models.
2.0.0: Added support for GTA V Enhanced
2.1.0: Fixed installers. Bmamas.dll script now handles bouncer and DJ spawns better, and closes the club when you cause trouble.
2.1.1: Fixed incompatibility of DLL with Legacy
2.1.2: Updated README
2.1.3: Overhauled README and added instructions for OpenRPF installation
Först uppladdad: 31 oktober 2020
Senast uppdaterad: 15 timmar sedan
Senast nedladdad: 2 minuter sen
All Versions
73 Kommentarer
More mods by LeetSombrero:
NOTE: Several users have mentioned that their games stopped working. I've made the process as simple as I can but please backup your files. Or better yet, use the OIV Package Installer, which backs up your files for you.
Assets are taken from in-game models, GTA IV, and -alex189-.
Requirements:
OpenIV or CodeWalker
ScriptHook V
Community ScriptHookVDotNet or Community ScriptHookVDotNet Enhanced
Packfile Limit Adjuster (on Legacy)
HeapAdjuster (on Legacy)
Enabling MPMaps may improve or degrade your installation, depending on your mod configuration
You probably need a custom gameconfig.xml
Features:
Installation:
Follow directions in readme.md. Recommend viewing in a markdown viewer.
Known Issues:
Changelog:
1.3.0: Fixed disappearing dancers in rainy weather. Overhauled custom peds. Added workaround to broken navmeshes.
1.3.1: Compatibility update for 1.0.2699.0
1.4.0: Added OIV install method. Added more peds to club scenario and improved custom ped models.
2.0.0: Added support for GTA V Enhanced
2.1.0: Fixed installers. Bmamas.dll script now handles bouncer and DJ spawns better, and closes the club when you cause trouble.
2.1.1: Fixed incompatibility of DLL with Legacy
2.1.2: Updated README
2.1.3: Overhauled README and added instructions for OpenRPF installation
Assets are taken from in-game models, GTA IV, and -alex189-.
Requirements:
OpenIV or CodeWalker
ScriptHook V
Community ScriptHookVDotNet or Community ScriptHookVDotNet Enhanced
Packfile Limit Adjuster (on Legacy)
HeapAdjuster (on Legacy)
Enabling MPMaps may improve or degrade your installation, depending on your mod configuration
You probably need a custom gameconfig.xml
Features:
- Partying scenario peds
- Ambient dance music
- Working doors
- Collision mapping on all furniture
- Expanded navmesh, so peds know how to navigate in/out of club
Installation:
Follow directions in readme.md. Recommend viewing in a markdown viewer.
Known Issues:
- Navmesh was generated using my Navmesh to ONV Exporter. As such the caveats listed on that mod apply to this one as well.
Changelog:
1.3.0: Fixed disappearing dancers in rainy weather. Overhauled custom peds. Added workaround to broken navmeshes.
1.3.1: Compatibility update for 1.0.2699.0
1.4.0: Added OIV install method. Added more peds to club scenario and improved custom ped models.
2.0.0: Added support for GTA V Enhanced
2.1.0: Fixed installers. Bmamas.dll script now handles bouncer and DJ spawns better, and closes the club when you cause trouble.
2.1.1: Fixed incompatibility of DLL with Legacy
2.1.2: Updated README
2.1.3: Overhauled README and added instructions for OpenRPF installation
Först uppladdad: 31 oktober 2020
Senast uppdaterad: 15 timmar sedan
Senast nedladdad: 2 minuter sen








Thanks all for the feedback. I also got the OIV package installer maintainer to fix an issue that was breaking installs of this mod. So I've updated the readmes:
For legacy, fully recommending installing with the OIV Installer https://www.gta5-mods.com/tools/oiv-package-installer#comments_tab. Manual is still an option.
For enhanced, added OpenRPF manual installation instructions. I'll build an OIV to do it with the OIV Installer later when I have time.
Hopefully this should make this mod foolproof, if something breaks users should be able to revert back without any hassle.
Hi, love this mod, just want to ask how to make this mod compatible with Lively Bahamas? I'm certain that some files conflict and causing "corrupt game data" error at startup.
How do i fully uninstall this mod ?
is this mod compatible with lwe enhanced? beacuse i have the gameconfig xml file of lwe anhanced but i need this config file but when i try to merge the two xml files the dlc bahamas doesnt show in the xml file, so i tried to write myself the line but when i get to the location of the bar the game crashes , someone can help me? i can try to explain better if you haven't understood
The perfect mod for a John Wick shootout!
my game crashes when i try load in how to fix?
why my bahamasmamasoiv installing it took so long have been 3 hours, and then if i try to close it it wont closed should i go with manual installation?
This completely does not work anymore
For enhanced
@xlukesmashx What happens when you launch? Sorry, I havent had any time to test this recently
i downloaded this mod and literally all it did was break my game i need this out of my open IV
Yo dude can you put the backup in the folder or something? literally i broke my 40 mods game and i need to install all things again
@byFaux sorry about that. If you look in the manual install can you do the steps in reverse? Maybe youll see something obvious that the install broke
You need to explain better what parts exactly needed to be changed for manual install within ambientpedmodelsets.meta. Example your file has entries such as "CLUB_DANCE_MALE_1" is this meant to overwrite "CLUB_DANCE_MALE"? They are not the same value and I don't want game to break due to missing entries.
@justokin Thanks that was outdated. I pushed a new version with an updated the readme, let me know if you are able to successfully install
I couldn't get this to work following the readme.I have a pretty modded install as is so that might be the reason IDK. On enhanced.
However I did get to work perfectly( i think...everything seems to work anyways) by doing it another way, Here's what to do if anyone is interested: Remove the onigiri.asi. Then take the two dlcpacks from the mod(bmamas and bmamas_level) and move them to update\x64\dlcpacks. Then make a new folder there called bmamacommon,Then create a dlc.rpf inside that folder with codewalker , remove the dlclist.xml and gameconfig.xml from the mods \common\data folder then add the leftover folders with ai files to the created dlc.rpf(so inside the rpf you'll have common\data\ai) Put the bmamas.dll in the scripts folder and then finally add the right stuff to Your dlclist (which will go in update\update.rpf\common\data)
@GokuwasHere Yes I dont think onigiri is compatible with openrpf. I may offer an OpenRPF install method later. That said, you were able to get scenarios and ambientpedmodelsets to work as dlc files? Do you mind sharing your bmamascommon with me? Maybe over discord (hat8228)
@LeetSombrero Hello there, I don't think it's working 100% as I have it set up currently. I assume ambientpedmodelsets is working fine and The club it self works fine,The music is on and all the peds are in there like they should be including staff however they aren't dancing( the dj is the only one actually doing anything) so I assume it's not loading the scenario correctly or something.IDK though.
I'll try a few things later tonight I guess to see if I can get it working, add you to discord and then share it with You if that's alright with You.
@GokuwasHere Thanks. If I can somehow get a pure dlc installation, uninstall instructions would be a breeze
@LeetSombrero uninstall instructions?! Why would anyone want to uninstall this masterpiece??? required mod imo. legit unplayable without. imo.
You're welcome and likewise thank You.