@Venoxity Normally when you shoot a weapon ingame, once the clip/magazine ends your character automatically reloads. That mod removes automatic reload and instead assigns it to a hotkey, "R" on keyboard, "B" on (xbox) gamepad.
@Venoxity By #2, I meant that based on which license plate is currently being used (i.e. SA Exempt vs SA Blue), the text formatting would change, similar to how it works for different vehicle types. Instead of vehicle type, the mod would/could also check for license plate types. This could be customizable via .ini where the user could add their own license plate id's and the formatting corresponding to each of them :D
@AG597 Eagerly awaiting for it.
@Boywond The stock exhaust nodes are slightly angled to the left when viewed top down from the rear. The effect is exaggerated when it spits flames.
@chazeracer Same issue here.
@Venoxity Oh we understand, thank you so much for looking into it anyways! Cheers!
@Venoxity Cheers mate! Best of luck!!!
@Venoxity Normally when you shoot a weapon ingame, once the clip/magazine ends your character automatically reloads. That mod removes automatic reload and instead assigns it to a hotkey, "R" on keyboard, "B" on (xbox) gamepad.
@Venoxity The GOAT!! :DDD
@Venoxity By #2, I meant that based on which license plate is currently being used (i.e. SA Exempt vs SA Blue), the text formatting would change, similar to how it works for different vehicle types. Instead of vehicle type, the mod would/could also check for license plate types. This could be customizable via .ini where the user could add their own license plate id's and the formatting corresponding to each of them :D
@Venoxity As in, functionality similar to "Realistic Reload" by user @CamxxCore ( https://www.gta5-mods.com/scripts/manual-reload )
It would be a fantastic addition to this mod I believe!
@Ballsy True and still very useful to the few that main QuantV (older versions) such as myself :3