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    So small mod conflict for anyone that may be using it @Dealien I have AITG installed https://www.gta5-mods.com/scripts/all-in-the-game-enhancement-mod-v1-drug-missions-street-dealing-permanent-cars#comments_tab
    This mod has a crack den you can purchase to turn cocaine into crack. I guess it does this at a stove. there is a marker for that mod at the stove. But Hunger/sleep recognizes it as a stove you can make food at so they conflict and you can't really do either. Just a small heads up for anyone wanting to run both mods. Don't know why hunger sleep recognizes the stove as one of it's stove since the crackden is not a vanilla space. seems like a custom interior.

    20 september 2021
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    This mod has a SMALL conflict with hunger/sleep if anyone is using that. The crack den has a stove in it that for this mod I guess is where you make the crack. there is a green marker for it. Well hunger/sleep recognizes it as a stove you can make food at and it won't let you do whatever it is you do for the AITG mod.

    20 september 2021
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    @Dealien Yeah it happened again and I just deleted the save file associated with hunger/sleep and reloaded my game and that worked fine. The common thing that happened between the 2 instances is that both times I had had a crash and a reload prior to noticing that hunger/sleep was not working. The crash was unrelated to your mod just something else. But I guess when that happens it screws with the save file your mod creates. So for anyone that has that specific scenario happen. If your game crashes or your whole pc locks up do to a GTA V crash. when you reload delete the hunger/sleep save file that is in your scripts folder and everything should be good. Thanks again for your tips dealien. i look forward to whatever else you have coming down the pipeline.

    18 september 2021
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    @Dealien Ok so quick update. I ended up deleting your scripts and the save file your script creates in that folder. Loaded my game made a new save without that mod. Then I reinstalled the mod. Loaded my game back up and it worked again. Is it possible that the save file your script creates got corrupted and couldn't load the last state of my characters hunger and sleep so it just stopped working? Not a huge deal i guess since reinstalling worked. if it does it again I guess I can do the same thing. Wanted to post this for future people that may run into the same issue.

    17 september 2021
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    @Dealien So this just randomly stopped working.24 hours ago I was playing and it worked perfect. Has been since I grabbed it. Loaded my game up today And I get a message above the mini map in red. that says Unhandled exception in script "Hungersleep"!
    Then a second message under that shows "IndexOutOfRangeException at Hungersleep [][][][][][][][][][][][][][][][][][][][][][](String,String,Int32)
    Your roleplay menu loads fine. I haven't added any other mods since installing yours so it has been playing nice with everything else I have. Though I don't have much installed.
    Any ideas? I rolled back to older saves to see if the script works there but it doesn't.

    17 september 2021
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    @Fady66 Why did you take so many features out for ver 5.0? Your description makes it seem like you made grabbing the boxes optional but that is completely gone. Also you don't have to return the truck? I drop my last package and then that is it no more messages or anything. i can drive back and get a new set of deliveries. Getting the package out of the back of the truck is so cool. Did it cause issues? Did it clash with the steal ability? I ended up deleting ver 5.0 and using 4.0 instead. More immersive.

    15 september 2021
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    @MaxLuk Wow thank you for the super fast response. Yeah I have no idea what is/was going on. I stayed up wayyyy to late messing with the vehicle.meta files ( I know I said I wouldn't buuuuut...). I figured your mod had nothing to do with it really but I had no other ideas as it was the only mod that touches traffic spawns that i use. So I AM in the middle of story mode but I have not run into this issue before.Doesn't mean that isn't still what is going on just explaining the situation. I did some experimenting and hung out at an intersection near vinewood (blvd?) and it kept spawning declasse sabre turno's. Those are not DLC vehicles so this was vanilla doing it. There were like 12 of them at one point all at different stops all 4 ways. So I wen't into the vehicles meta and screwed with the max num value and the spawn variety. After taking those num,bers down real low it stopped spawning so many copies. But then it would just do it with another. I ended up editing the WHOLE list of DLC vehicles spawn numbers according to cyrons guide. so I don't know. Hopefully I didn't bork everything up. It was so weird some of the numbers I saw in the vehicles.meta files thought since they were all vanilla settings. lots of spawnfrequency at 100 and the maxnum value at 999. that tells me the game will pick that model wayyy to often and doesn't have a limit to how many copies it will spawn at once. Thank you for telling me how to get the originals back. i didn't think of that. I am assuming i can do the same with those meta files I jacked with incase I messed them up?
    Thanks again for being so helpful.

    15 september 2021
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    @MaxLuk I don't know WHAT this did but it jacked my spawns up. Don't get me wrong it is doing what I wanted it to. I get the dlc online cars to spawn in traffic but unfortunately they are EVERYWHERE. The worst part is my variety has gone to crap. If I sit at an intersection there will be 10 of the same car. I went to the parking lot in front of the mega mall by franklins house and there were FIFTEEN Deluxo's (deloreans) in the parking lot. What the heck is going on? My pop variety meter in settings is turned all the way up but it has no effect. I took a peak at the tutorial you suggested by cyron but having to change the values ONE vehicle at a time in that mess of a list in openIV is too big of a task. I did notice one thing there are some vehicles in the list that have the maxNum value at "999" but I didn't do that. Did this mod change those values in the vehicles.meta file?? Becuase if so that is probably the issue but no one else is reporting it. Also to clarify anything else i am using no other traffic mods or anything to do with spawns. I don't have custom vehicles...nothing like that. Please help because now I can't roll back. I couldn't see an option in openIV to back up those orignal versions of the files I grabbed from your mod. Thanks in advance for any guidance.

    15 september 2021